ADVANCED DUNGEONS & DRAGONSŪ

2nd Edition Player's Handbook Rules Supplement

The Complete Book of Dwarves

Table of Contents

Introduction

Chapter 1:
The Creation of Dwarves

Chapter 2:
The Dwarf Subraces

Hill Dwarves

Mountain Dwarves

Deep Dwarves

Sundered Dwarves

Duergar (Gray Dwarves)

Gully Dwarves

Chapter 3:
Your Life as a Dwarf

Dwarf Clans

Loyalties

World View

Dwarven Crafts

Dwarves and Humor

Wealth

Crafts

Individualism

Emotions

Attitudes Toward Other Races

War to the Death

Isolationism

Dwarven Hearths

Dwarves' Diet

Clothing

Music and Singing

Chapter 4:
Character Creation

Hill Dwarves

Mountain Dwarves

Deep Dwarves

Duergar

Sundered Dwarves

Gully Dwarves

Ability Score Modifiers

Other Characteristics

Chapter 5:
Proficiencies

Acquiring Proficiencies

Weapon Proficiencies and Specialization

Nonweapon Proficiency Groups

Nonweapon Proficiencies

Dwarven Detection Proficiencies

Chapter 6:
Dwarf Kits

TheComposition of the Kits

Warrior Kits

Animal Master

Axe For Hire

Clansdwarf

Hearth Guard

Battlerager

Highborn

Outcast

Rapid Response Rider

Sharpshooter

Priest Kits

Crafts Priests

Pariah

Patrician

Ritual Priest

Warrior/Priest Kits

Champion

Temple Guard

Vindicator

Thief Kits

Diplomat

Entertainer

Locksmith

Pest Controller

Warrior/Thief Kits

Ghetto Fighter

Trader

Vermin Slayer

Wayfinder

Chapter 7:
Role Playing and Personalities

The Dwarven Personalities

The Decadent

The Glory Seeker

The Grumbler

The Hoarder

The Optimist

The Paragon

The Phobic

The Pragmatist

The Statesman

Chapter 8:
Mining

Conducting a Survey

Mine Products

Quality of Mine

Types of Mines

Excavating a Tunnel Mine

Playing Out a Mine

Overseeing Mining Operations

Chapter 9:
Equipment

Smelters

New Weapons

Two-handed Battle Axe

Close Combat Weapons

Head Spike

Knee and Elbow Spikes

Glove Nail

Chain Flail

War Machines

Grinder

Ballista

Orc Masher

Chapter 10:
Dwarf Strongholds

Designing Dwarf Strongholds

The Stronghold of Bazzakrak

Chapter 11:
Designing Dwarf Campaigns

Creating a History

The Importance of Myth

The Importance of the Gods

The Races of the World

Wars and Conflicts

Campaign Environments

Creating New Kits