Priest Adventures

The DM may want to slant some of his campaign's adventures specifically to his priest player-characters. It's not hard to do that; he has only to build the adventure around one or more of the priest's duties or responsibilities.

The priest-oriented plot device we use to motivate the priest to action is called a Hook. To design an adventure around the priest character, the DM has to provide a hook that will bring the priest into the adventure, and do so in such a way that the adventure doesn't exclude the other player-characters.

The hook must address the priest in one of his priestly roles or duties. Below we present a variety of hooks and approaches to this sort of adventure.

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