Grappled

Grappled characters are physically restrained by their foes. There are a number of ways to grapple with an opponent; wrestling, martial holds, pinning, and grabbing are all possible. In addition, some monsters have special attacks that grapple their victims. For example, a giant scorpion can pin its prey in its claws, or an owlbear can hug a victim.

Grappled creatures must get free before they can move. The only combat actions a grappled creature can take are:

Respond with unarmed combat.

Attack the grappling creature with a size S weapon.

Attempt to escape. Each grappling method defines a means of escape.

Grappling creatures occupy the same square on the battle map, unless there is something unusual about the monster doing the grappling. For example, a roper can grapple characters up to 10 squares away with its special tentacle attack.

Grappling figures never threaten other squares.

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