Grappling Hooks

To set a grappling hook, the wielder makes an attack roll vs. Armor Class 5, adjusted for range. It takes a full round to hurl the hook and set it firmly or to recover the grapple after a miss.

A character climbing by means of a rope and grapple moves at the rope and wall rate and receives a bonus to his climbing chance (see
PHB, Chapter 14).

A defender can cut the rope attached to a grapple by attacking it with a slashing weapon. The rope has an Armor Class of 5 and 5 hit points. A length of light chain can be attached to the grapple to make cutting more difficult. A chain reduces the grapple’s maximum range in half. The chain has an Armor Class of 0 and 20 hit points.

Table of Contents