Review the Creature’s Weaknesses

No matter how intelligent the creature is, any opponent of high-level PCs should be as prepared as possible to face the party. Unintelligent creatures undoubtedly have another force that tells them what to do, and this behind-the-scenes antagonist makes sure that any discernible weaknesses have been minimized. Against high-level PCs, few allies are expendable—the villain must make sure that each ally has a specific purpose.

As DM, it is your responsibility to make sure that the PCs’ enemy has adequately prepared for any confrontation. Obvious weaknesses, such as a rakshasa’s susceptibility to a blessed crossbow bolt, should should be shielded from the PCs. Perhaps the rakshasa has read a scroll of protection from magic, or is protected by a minor globe of invulnerability when the PCs attack. Some additional examples follow:

· · Fire and acid are troll’s worst enemies because they prevent the troll from regenerating (see the troll entry in the
Monstrous Manual™). A troll’s regeneration ability also has a delay; the creature regains no hit points until three rounds after it suffers its first wound.

HLC90000.gif HLC90000.gif Trolls that have each consumed a potion of fire resistance and covered themselves with oil of acid resistance might prove quite a challenge for PCs who are accustomed to chopping up trolls and dousing them with flaming oil.

HLC90000.gif HLC90000.gif A cavern filled with pockets of explosive gases would make any fire-based spell hazardous for the PCs.

HLC90000.gif HLC90000.gif Player characters might hesitate to attack trolls with fire after a trap douses them with flammable oil.

HLC90000.gif HLC90000.gif A troll that spends a few rounds hurling missiles at a party before closing to melee might just suffer an arrow hit that starts its regeneration before it begins suffering really heavy damage from the party’s warriors.

· · Vampires suffer from diverse vulnerabilities that players know all too well: sunlight, garlic, mirrors, holy symbols, turning by priests and paladins, and running water.

HLC90000.gif HLC90000.gif Living deep underground and keeping a few items enchanted with continual darkness spells effectively eliminates the threat of sunlight.

HLC90000.gif HLC90000.gif Smart vampires keep charmed minions on hand to break mirrors, destroy garlic, and snatch away holy symbols.

HLC90000.gif HLC90000.gif A well-placed wall of ice, Otiluke’s freezing sphere, or lower water spell makes immersing a vampire in running water difficult if not impossible.

HLC90000.gif HLC90000.gif Remember that it is running water that harms vampires. Stagnant water doesn’t hurt them at all, and a clever vampire might use standing water as a hiding place to ambush overconfident PCs.

HLC90000.gif HLC90000.gif A vampire employing a disguise might not be recognized as an undead creature until after it attacks, providing hefty surprise penalties to the PCs. A nondetection spell would prevent its discovery by detect undead or similar spells.

HLC90000.gif HLC90000.gif A vampire living in a particularly unhallowed place might be resistant to turning attempts.

· · Giant slugs are wildly inaccurate when they first use their acidic spit in an encounter, and they have a terrible Armor Class.

HLC90000.gif HLC90000.gif A giant slug might automatically hit with its initial acid attack if the party must approach it through a narrow opening or constricted passage.

HLC90000.gif HLC90000.gif The slug’s poor Armor Class is irrelevant if the party cannot attack it. Perhaps it lies on the far side of a crevasse or behind a portcullis or other barrier.

In many cases, you also have to find ways to explain why a creature enjoys the advantages it has for the situation you have constructed. Remember that the PCs might want to incorporate some of your ideas into a defensive aid for their own keeps and castles. Keeping the PCs’ alignments in mind, your rulings—for or against—should be consistent.

· · Perhaps a member of the troll’s group is a polymorphed or reincarnated wizard who is making the best of a bad situation by brewing potions for her companions.

· · The explosive gases are a naturally occurring event in that region. An alchemist could reproduce the explosive for the PCs, but it would be expensive.

· · Vampires have the intelligence and longevity to dream up all manner of special defenses and contingency plans. Did someone say contingency?

· · Perhaps the giant slug is another creature’s pet or guardian. The portcullis, which the slug might easily batter down, is coated with a thick layer of salt that discourages the monster from pushing against it except in one place that is just large enough to accommodate its head.

Table of Contents