Table 6:

Monster Strength Scores

Score
T
S
M
L
H
G
3
2
4
6
13
15
18
4
3
5
7
14
17
18/01
5
4
6
8
15
18
18/51
6
5
7
9
16
18/01
18/76
7
6
8
10
17
18/51
18/91
8
7
9
11
18
18/76
18/00
9-12
8
10
12
18/01
18/91
19
13
10
11
13
18/51
18/00
20
14
11
12
14
18/76
19
21
15
12
13
15
18/91
20
22
16
13
14
16
18/00
21
23
17
14
15
17
19
22
24
18
15
16
18
20
23
25

Abbreviations: T= Tiny (2' or less); S= Small (2-4'); M= Man-sized (4-7'); L= Large (7-12'); H= Huge (12-25'); G= Gargantuan (25'+)

Dexterity: All modifiers apply to creatures in the same way they apply to characters, except that a creature’s Reaction Adjustment also increases its movement rate. For example, a griffon with a Dexterity score of 16 has a movement rate of 13, Fl 31.

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