Table 28:
True Dweomers
|
| Base
| Base
|
Type1
| Diff.2
| Duration3
| Effect4
|
Abjuration
|
|
|
|
Banish
| 30
| Instantaneous
| Crea./Ob.5
|
Dispel
| 30
| Instantaneous
| Area
|
Reflect
| 25
| 1 Round
| Area
|
Ward
| 35
| 1 Round
| Area
|
Alteration
|
|
|
|
Animate
| 25
| 1 Round
| Object
|
Destroy
| 45
| Instantaneous
| Object
|
Fortify
| 30
| 1 Round
| Crea./Ob.5
|
Transform
| 35
| 1 Round
| Crea./Ob.5
|
Transport
| 35
| 1 Round/Inst.
| Crea./Ob.5
|
Conjuration/Summoning
|
|
|
|
Afflict
| 40
| 1 Round
| Crea./Area6
|
Bind
| 35
| 1 Round
| Creature
|
Conjure
| 40
| 1 Round
| Object
|
Summon
| 50
| 1 Round/Inst.
| Creature
|
Enchantment/Charm
|
|
|
|
Charm
| 20
| 1 Round
| Creature
|
Compel
| 30
| 1 Round
| Creature
|
Fortify
| 30
| 1 Round
| Crea./Ob.5
|
Imbue
| 45
| 1 Round
| Crea./Ob.5
|
Divination
|
|
|
|
Foresee
| 25
| 1 Round
| Area
|
Reveal
| 20
| 1 Round
| Area
|
Illusion/Phantasm
|
|
|
|
Conceal
| 20
| 1 Round
| Crea./Area6
|
Delude
| 30
| 1 Round
| Crea./Area6
|
Shadow Shape
| Var.
| -Variable-
| -Variable-
|
Phantom
| 40
| 1 Round
| Area
|
Invocation/Evocation
|
|
|
|
Create
| 35
| 1 Round/Inst.
| Area
|
Imbue
| 45
| 1 Round
| Crea./Ob.5
|
Strike
| 25
| Instantaneous
| Area
|
Necromancy
|
|
|
|
Animate
| 25
| Instantaneous
| Area
|
Slay
| 50
| Instantaneous
| Creature
|
Tap
| 40
| Instantaneous
| Creature
|
Notes to Table 25
1 Spell effects are arranged according to the eight schools of magic listed in
Chapter 7 of the Player’s Handbook. Individual effects are explained below.
2 Base Difficulty: A spell’s difficulty number determines the spell’s preparation time, casting
time, and other miscellaneous characteristics, such has how powerful the magic
appears to be when a detect magic spell is used. Other factors, such as caster
level, range, duration, and area of effect, influence a spell’s final
difficulty number (see page 133).
3 Base Duration: A spell uses its base duration unless the caster increases the difficulty
(see Table 32). Some spells have a base duration of either one round or instantaneous (1
round/Inst.), depending on how they are used.
4 This is what the spell usually affects, see Table 29 for details.
5 Creature or Object: The spell works on creatures or objects.
6 Creature or Area: The spell works on creatures or areas.
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