Special Conditions

Any technique or unusual restriction that the caster imposes on himself during the spell’s preparation time can reduce the spell’s adjusted or final difficulty. Similarly, the caster can limit the way the spell is used and make the spell easier to prepare and cast. Like material components, special conditions are classified according to rarity.

Common: This is the minimum condition for preparing or casting a spell (see
page 119).

Rare: The condition requires some extra effort or extraordinary expense on the caster’s part. The caster might remain in a locale that is particularly appropriate for casting a spell; for example, staying in school or library when preparing a reveal spell. The caster might refrain from taking a certain action during a spell’s preparation time, such as never answering a question truthfully while preparing a delude spell. The caster might specify a limited use for the spell, such as a dispel that only works against afflictions that have been unjustly laid.

A rare condition is not effective unless the character is exceptionally clever or undergoes some hardship or sacrifice. Only one rare condition can apply to any given spell, affecting either the adjusted or final difficulty. The DM must be very careful when assigning limitations, as players tend to specify limitations that only apply to the situation immediately at hand. A limitation reduces difficulty only when it actually makes the spell harder for a player character to use.

Exotic: The condition is unique, and the character must undertake an adventure to complete it. An exotic condition often exists only in a metaphorical sense. Shielding the innocent from a tyrant’s wrath might be useful in preparing a ward spell. Carrying an idea to the four corners of the world might help with a transport spell. Freeing a village from fear might help with a dispel, especially if the target of the dispel and the source of the fear are one in the same. Only one modifier for an exotic condition can apply to a single spell. The caster can apply it to either the adjusted or final difficulty, but not both.

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