Table 45:
Missile Weapon Ranges
Weapon
| ROF
| S
| M
| L
|
Arquebus
| 1/3
| 50
| 150
| 210
|
Blowgun
| 2/1
| 10
| 20
| 30
|
Comp. long bow,
|
|
|
|
|
flight arrow
| 2/1
| 60
| 120
| 210
|
Comp. long bow,
|
|
|
|
|
sheaf arrow
| 2/1
| 40
| 80
| 170
|
Comp. short bow
| 2/1
| 50
| 100
| 180
|
Longbow,
|
|
|
|
|
flight arrow
| 2/1
| 70
| 140
| 210
|
Longbow,
|
|
|
|
|
sheaf arrow
| 2/1
| 50
| 100
| 170
|
Short bow
| 2/1
| 50
| 100
| 150
|
Club
| 1
| 10
| 20
| 30
|
Hand crossbow
| 1
| 20
| 40
| 60
|
Heavy crossbow
| 1/2
| 80
| 160
| 240
|
Light crossbow
| 1
| 60
| 120
| 180
|
Dagger
| 2/1
| 10
| 20
| 30
|
Dart
| 3/1
| 10
| 20
| 40
|
Hammer
| 1
| 10
| 20
| 30
|
Hand axe
| 1
| 10
| 20
| 30
|
Harpoon
| 1
| 10
| 20
| 30
|
Javelin
| 1
| 20
| 40
| 60
|
Knife
| 2/1
| 10
| 20
| 30
|
Sling bullet
| 1
| 50
| 100
| 200
|
Sling stone
| 1
| 40
| 80
| 160
|
Spear
| 1
| 10
| 20
| 30
|
Staff sling bullet
| 2/1
| --
| 30-60
| 90
|
Staff sling stone
| 2/1
| --
| 30-60
| 90
|
"ROF" is the rate of fire--how many shots that weapon can fire off in one
round. This is independent of the number of melee attacks a character can make in a
round.
Each range category (Short, Medium, or Long) includes attacks from distances
equal to or less than the given range. Thus, a heavy crossbow fired at a target
136 yards away uses the medium range modifier.
The attack roll modifiers for range are -2 for medium range and -5 for long
range.
Arquebuses (if allowed) double all range modifiers.
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