Table 5:

Wisdom


Magical

Chance

Ability
Defense
Bonus
of Spell
Spell
Score
Adjustment
Spells
Failure
Immunity
1
-6
--
80%
--
2
-4
--
60%
--
3
-3
--
50%
--
4
-2
--
45%
--
5
-1
--
40%
--
6
-1
--
35%
--
7
-1
--
30%
--
8
0
--
25%
--
9
0
0
20%
--
10
0
0
15%
--
11
0
0
10%
--
12
0
0
5%
--
13
0
1st
0%
--
14
0
1st
0%
--
15
+1
2nd
0%
--
16
+2
2nd
0%
--
17
+3
3rd
0%
--
18
+4
4th
0%
--
19
+4
1st, 3rd
0%
cause fear, charm person,




command, friends,




hypnotism
20
+4
2nd, 4th
0%
forget, hold person, ray of




enfeeblement, scare
21
+4
3rd, 5th
0%
fear
22
+4
4th, 5th
0%
charm monster, confusion,




emotion, fumble,




suggestion
23
+4
1st, 6th
0%
chaos, feeblemind, hold




monster, magic jar, quest
24
+4
5th, 6th
0%
geas, mass suggestion, rod




of rulership
25
+4
6th, 7th
0%
antipathy/sympathy, death




spell, mass charm

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