Protection from Vermin

(Abjuration)

Range: Touch
Components: V, S, M
Duration: 2 rds./level
Casting Time: 1
Area of Effect: Creature touched
Saving Throw: None
Subtlety: +3
Knockdown: None
Sensory: Small visual/olfactory
Critical: None

This spell creates a magical barrier around the recipient, preventing the attacks of nonintelligent monsters of less than 1 Hit Die. Creatures in this category include normal centipedes, spiders, bats, and rats, but any monster with an Intelligence of low or better can ignore the spell’s effects.

The barrier extends about one foot from the protected character’s body and moves with him; vermin cannot tolerate the aura’s touch and recoil from the character. Any attacks that require physical contact (bites, stings, claws, etc.) automatically fail, but a creature with a ranged attack can still attack the spell s recipient.

The spell ends if the recipient attacks a creature he has been protected against, or tries to pin or trap the vermin by forcing the repelling barrier against them. The material component for this spell is a cone of pungent incense burned in a tiny bronze censer containing osquip ashes.

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