Appendix 4: Priest Spells by Sphere
In the PHB , clerics have major access to all, astral, charm, combat, creation,
divination, guardian, healing, necromantic, protection, summoning, sun, and minor
access to elemental.
Revision: Clerics lose access to sun, elemental air, and elemental fire. They
retain minor access to elemental water and elemental earth.
Previously, druids had major access to all, animal, elemental, healing, plant,
weather, and minor access to divination.
Revision: Druids lose access to the sphere of divination. They gain major
access to the sphere of sun.
* Cooperative magic spells. Bold spells appear in the Tome of Magic. Italicized spells are reversible. Underlined spells are introduced in Appendix 2 of this book. As mentioned in Chapter 3 , some spells have been added to the sphere of all. Also, other spheres have
been reorganized.
All
(Major: any priest)
Bless/Curse (1st)
Combine (1st)
Detect Magic (1st)
Orison (1st)
Purify Food & Drink/Putrefy Food & Drink (1st)
Chant (2nd)
Mystic Transfer* (2nd)
Sanctify/Defile* (2nd)
Dispel Magic (3rd)
Remove Curse/Bestow Curse (3rd)
Focus* (4th)
Tongues (4th)
Uplift* (4th)
Atonement (5th)
Commune (5th)
Meld* (5th)
Quest (5th)
True Seeing/False Seeing (5th)
Speak with Monsters (6th)
Gate (7th)
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