D100
|
|
Roll
| Result
|
01
| Wall of force appears in front of caster
|
02
| Caster smells like a skunk for spell duration
|
03
| Caster shoots forth eight non-poisonous snakes from fingertips. Snakes do not
attack.
|
04
| Caster's clothes itch (+2 to initiative)
|
05
| Caster glows as per a light spell
|
06
| Spell effect has 60' radius centered on caster
|
07
| Next phrase spoken by caster becomes true, lasting for 1 turn
|
08
| Caster's hair grows one foot in length
|
09
| Caster pivots 180 degrees
|
10
| Caster's face is blackened by small explosion
|
11
| Caster develops allergy to his magical items. Character cannot control
sneezing until all magical items are removed. Allergy lasts 1d6 turns.
|
12
| Caster's head enlarges for 1d3 turns
|
13
| Caster reduces (reversed enlarge) for 1d3 turns
|
14
| Caster falls madly in love with target until a remove curse is cast
|
15
| Spell cannot be canceled at will by caster
|
16
| Caster polymorphs randomly
|
17
| Colorful bubbles come out of caster's mouth instead of words. Words are
released when bubbles pop. Spells with verbal components cannot be cast for 1 turn.
|
18
| Reversed tongues affects all within 60 feet of caster
|
19
| Wall of fire encircles caster
|
20
| Caster's feet enlarge, reducing movement to half normal and adding +4 to
initiative rolls for 1d3 turns
|
21
| Caster suffers same spell effect as target
|
22
| Caster levitates 20' for 1d4 turns
|
23
| Cause fear with 60' radius centered on caster. All within radius except the caster must
make a saving throw.
|
24
| Caster speaks in a squeaky voice for 1d6 days
|
25
| Caster gains X-ray vision for 1d6 rounds
|
26
| Caster ages 10 years
|
27
| Silence, 15' radius centers on caster
|
28
| 10'x10' pit appears immediately in front of caster, 5' deep per level of the
caster
|
29
| Reverse gravity beneath caster's feet for 1 round
|
30
| Colored streamers pour from caster's fingertips
|
31
| Spell effect rebounds on caster
|
32
| Caster becomes invisible
|
33
| Color spray from caster's fingertips
|
34
| Stream of butterflies pours from caster's mouth
|
35
| Caster leaves monster-shaped footprints instead of his own until a dispel magic is cast
|
36
| 3-30 gems shoot from caster's fingertips. Each gem is worth 1d6 x 10 gp.
|
37
| Music fills the air
|
38
| Create food and water
|
39
| All normal fires within 60' of caster are extinguished
|
40
| One magical item within 30' of caster (randomly chosen) is permanently drained
|
41
| One normal item within 30' of caster (randomly chosen) becomes permanently
magical
|
42
| All magical weapons within 30' of caster are increased by +2 for 1 turn
|
43
| Smoke trickles from the ears of all creatures within 60' of caster for 1 turn
|
44
| Dancing lights
|
45
| All creatures within 30' of caster begin to hiccup (+1 to casting times, -1 to
THAC0)
|
46
| All normal doors, secret doors, portcullises, etc. (including those locked or
barred) within 60' of caster swing open
|
47
| Caster and target exchange places
|
48
| Spell affects random target within 60' of the caster
|
49
| Spell fails but is not wiped from caster's mind
|
50
| Monster summoning II
|
51
| Sudden change in weather (temperature rise, snow, rain, etc.) lasting 1d6
turns
|
52
| Deafening bang affects everyone within 60'. All those who can hear must save
vs. spell or be stunned for 1d3 rounds.
|
53
| Caster and target exchange voices until a remove curse is cast
|
54
| Gate opens to randomly chosen outer plane; 50% chance for extra-planar
creature to appear.
|
55
| Spell functions but shrieks like a shrieker
|
56
| Spell effectiveness (range, duration, area of effect, damage, etc.) decreases
50%
|
57
| Spell reversed, if reverse is possible
|
58
| Spell takes physical form of free-willed elemental and cannot be controlled by
caster. Elemental remains for duration of spell. Touch of the elemental
causes spell effect (THAC0 equal to caster's).
|
59
| All weapons within 60' of caster glow for 1d4 rounds
|
60
| Spell functions; any applicable saving throw is not allowed
|
61
| Spell appears to fail when cast, but occurs 1-4 rounds later
|
62
| All magical items within 60' of caster glow for 2d8 days
|
63
| Caster and target switch personalities for 2d10 rounds
|
64
| Slow spell centered on target
|
65
| Target deluded
|
66
| Lightning bolt shoots toward target
|
67
| Target enlarged
|
68
| Darkness centered on target
|
69
| Plant growth centered on target
|
70
| 1,000 lbs. of non-living matter within 10' of target vanishes
|
71
| Fireball centers on target
|
72
| Target turns to stone
|
73
| Spell is cast; material components and memory of spell are retained
|
74
| Everyone within 10' of caster receives the benefits of a heal
|
75
| Target becomes dizzy (-4 AC and THAC0, cannot cast spells) for 2d4 rounds
|
76
| Wall of fire encircles target
|
77
| Target levitates 20' for 1d3 turns
|
78
| Target suffers blindness
|
79
| Target is charmed as per charm monster
|
80
| Target forgets
|
81
| Target's feet enlarge, reducing movement to half normal and adding +4 to all
initiative rolls for 1-3 turns
|
82
| Rust monster appears in front of target
|
83
| Target polymorphs randomly
|
84
| Target falls madly in love with caster until a dispel magic is cast.
|
85
| Target changes sex
|
86
| Small, black raincloud forms over target
|
87
| Stinking cloud centers on target
|
88
| Heavy object (boulder, anvil, safe, etc.) appears over target and falls for
2d20 points of damage
|
89
| Target begins sneezing. No spells can be cast until fit passes (1d6 rounds).
|
90
| Spell effect has 60' radius centered on target (all within radius suffer the
effect)
|
91
| Target's clothes itch (+2 to initiative for 1d10 rounds)
|
92
| Target's race randomly changes until canceled by dispel magic
|
93
| Target turns ethereal for 2d4 rounds
|
94
| Target hastened
|
95
| All cloth on target crumbles to dust
|
96
| Target sprouts leaves (no damage caused, can be pruned without harm)
|
97
| Target sprouts new useless appendage (wings, arm, ear, etc.) which remains
until dispel magic is cast
|
98
| Target changes color (canceled by dispel magic)
|
99
| Spell has a minimum duration of 1 turn (i.e., a fireball creates a ball of flame that remains for 1 turn, a lightning bolt bounces and continues, possibly rebounding, for 1 turn, etc.)
|
100
| Spell effectiveness (range, duration, area of effect, damage, etc.) increases
200%
|