Deafness– 2nd Level Wizard Spell (Player’s Handbook)

Deafness– 2nd Level Wizard Spell (Player’s Handbook)

Deafness– 2nd Level Wizard Spell (Player’s Handbook)





Deafness


(Illusion/Phantasm)




Range: 60 yds.

Components: V, S, M

Duration: Special

Casting Time: 2

Area of Effect: 1 creature

Saving Throw: Neg.



The deafness spell causes the recipient to become totally deaf and unable to hear any
sounds. The victim is allowed a saving throw vs. spell. An affected creature has a
-1 penalty to its surprise rolls unless its other senses are unusually keen.
Deafened spellcasters have a 20% chance to miscast any spell with a verbal
component. This deafness can be done away with only by means of a dispel magic spell or by the spellcaster.


The material component of this spell is beeswax.




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