Climbing Modifiers– Table 66 (Player’s Handbook)

Climbing Modifiers– Table 66 (Player’s Handbook)

Climbing Modifiers– Table 66 (Player’s Handbook)





Table 66:


Climbing Modifiers




Situation

Modifier

Abundant handholds



(brush, trees, ledges)

+40%

Rope and wall **

+55%

Sloped inward

+25%

Armor:



Banded, splint

-25%

Plate armors (all types)

-50%

Scale, chain

-15%

Studded leather, padded

-5%

Character race: *



Dwarf

-10%

Gnome

-15%

Halfling

-15%

Encumbrance

-5% †

Surface condition:



Slightly slippery



(wet or crumbling)

-25%

Slippery (icy, slimy)

-40%

Climber wounded below ½ hp

-10%





* These are the same as the modifiers given in
Table 27. Make sure that thief characters are not penalized twice for race.


** Rope and wall applies in most climbing situations in which the character is
able to brace his feet against the surface being climbed and use a rope to
assist in the task.


† This is -5% per encumbrance category above unencumbered, or per movement rate
point lost off normal movement rate.






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