Slow– 3rd Level Wizard Spell (Player’s Handbook)
Slow
(Alteration)
Range: 90 yds. + 10 yds./level
| Components: V, S, M
|
Duration: 3 rds. + 1 rd./level
| Casting Time: 3
|
Area of Effect: 40-ft. cube,
| Saving Throw: Neg.
|
1 creature/level
|
|
A slow spell causes affected creatures to move and attack at half their normal
rates. It negates a haste spell or equivalent, but does not otherwise affect magically speeded or
slowed creatures. Slowed creatures have an Armor Class penalty of +4 AC, an attack
penalty of -4, and all Dexterity combat bonuses are negated. The magic affects a
number of creatures equal to the spellcaster’s level, if they are within the
area of effect chosen by the wizard (i.e., a 40-foot cubic volume centered as
called for by the caster). The creatures are affected from the center of the
spell outward. Saving throws against the spell suffer a -4 penalty.
The material component of this spell is a drop of molasses.
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