Zone of Sweet Air– 3rd Level Priest Spell (Tome of Magic)

Zone of Sweet Air– 3rd Level Priest Spell (Tome of Magic)

Zone of Sweet Air– 3rd Level Priest Spell (Tome of Magic)





Zone of Sweet Air (Abjuration)


Sphere: Wards


Range: 10 yards/level


Components: V, S, M


Duration: 1 turn/level


Casting Time: 3


Area of Effect: 10-foot cube/level


Saving Throw: None




Zone of sweet air creates an invisible barrier around the area of effect that repels all
noxious elements from poisonous vapors, including those created magically (such as a stinking cloud). The spell offers no protection against poisonous vapors created by a
dragon’s breath weapon (such as the chlorine gas of a green dragon). Noxious gases
already within the area of effect when the spell is cast are not affected. Fresh
air passes into the area normally.


If a poisonous vapor is expelled within the area of effect (for example, a stinking cloud is cast), the spell takes effect normally but dissipates in half the time
normally required.


The spell affects a cube whose sides equal the caster’s level times 10 feet
(for instance, a 10th-level caster could affect a cube whose sides are 100 feet
long).


The material components are the priest’s holy symbol, a silk handkerchief, and
a strand of spider web.






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