Player’s Handbook
You will find 1944 posts in the category Player's Handbook on this blog.
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1
(2)- 10′ Radius– 3rd Level Wizard Spell (Player’s Handbook)
- 10′ Radius– 3rd Level Wizard Spell (Player’s Handbook)
A
(110)- A Note About Pronouns (Player’s Handbook)
- A Note About Pronouns (Player’s Handbook)
- Ability Checks as Saving Throws (Player’s Handbook)
- Ability Checks as Saving Throws (Player’s Handbook)
- Ability Modifiers in Missile Combat (Player’s Handbook)
- Ability Modifiers in Missile Combat (Player’s Handbook)
- Acquiring Proficiencies (Player’s Handbook)
- Acquiring Proficiencies (Player’s Handbook)
- Actions While Climbing (Player’s Handbook)
- Actions While Climbing (Player’s Handbook)
- Adjudicating Illusions (Player’s Handbook)
- Adjudicating Illusions (Player’s Handbook)
- Advanced Dungeons & Dragons®
- Advanced Dungeons & Dragons®
- Advanced Dungeons & Dragons®
- Advanced Dungeons & Dragons®
- Age– Table 11 (Player’s Handbook)
- Age– Table 11 (Player’s Handbook)
- Aging Effects– Table 12 (Player’s Handbook)
- Aging Effects– Table 12 (Player’s Handbook)
- Agriculture– Nonweapon Proficiency (Player’s Handbook)
- Agriculture– Nonweapon Proficiency (Player’s Handbook)
- Airy Water– 5th Level Wizard Spell (Player’s Handbook)
- Airy Water– 5th Level Wizard Spell (Player’s Handbook)
- Alarm– 1st Level Wizard Spell (Player’s Handbook)
- Alarm– 1st Level Wizard Spell (Player’s Handbook)
- Alignment Combinations (Player’s Handbook)
- Alignment Combinations (Player’s Handbook)
- Alignment– Chapter 4 (Player’s Handbook)
- Alignment– Chapter 4 (Player’s Handbook)
- All– Priest Spells by Sphere (Player’s Handbook)
- All– Priest Spells by Sphere (Player’s Handbook)
- Alteration– Wizard Spells by School (Player’s Handbook)
- Alteration– Wizard Spells by School (Player’s Handbook)
- Alternative Dice-Rolling Methods (Player’s Handbook)
- Alternative Dice-Rolling Methods (Player’s Handbook)
- An Example of Play (Player’s Handbook)
- An Example of Play (Player’s Handbook)
- Ancient History– Nonweapon Proficiency (Player’s Handbook)
- Ancient History– Nonweapon Proficiency (Player’s Handbook)
- Animal Costs– Table 44 (Player’s Handbook)
- Animal Costs– Table 44 (Player’s Handbook)
- Animal Growth– 5th Level Priest Spell (Player’s Handbook)
- Animal Growth– 5th Level Priest Spell (Player’s Handbook)
- Animal Growth– 5th Level Wizard Spell (Player’s Handbook)
- Animal Growth– 5th Level Wizard Spell (Player’s Handbook)
- Animal Handling– Nonweapon Proficiency (Player’s Handbook)
- Animal Handling– Nonweapon Proficiency (Player’s Handbook)
- Animal Lore– Nonweapon Proficiency (Player’s Handbook)
- Animal Lore– Nonweapon Proficiency (Player’s Handbook)
- Animal Summoning I– 4th Level Priest Spell (Player’s Handbook)
- Animal Summoning I– 4th Level Priest Spell (Player’s Handbook)
- Animal Summoning II– 5th Level Priest Spell (Player’s Handbook)
- Animal Summoning II– 5th Level Priest Spell (Player’s Handbook)
- Animal Summoning III– 6th Level Priest Spell (Player’s Handbook)
- Animal Summoning III– 6th Level Priest Spell (Player’s Handbook)
- Animal Training– Nonweapon Proficiency (Player’s Handbook)
- Animal Training– Nonweapon Proficiency (Player’s Handbook)
- Animal– Priest Spells by Sphere (Player’s Handbook)
- Animal– Priest Spells by Sphere (Player’s Handbook)
- Animate Dead– 5th Level Wizard Spell (Player’s Handbook)
- Animate Dead– 5th Level Wizard Spell (Player’s Handbook)
- Animate Object– 6th Level Priest Spell (Player’s Handbook)
- Animate Object– 6th Level Priest Spell (Player’s Handbook)
- Anti-Animal Shell– 6th Level Priest Spell (Player’s Handbook)
- Anti-Animal Shell– 6th Level Priest Spell (Player’s Handbook)
- Anti-Plant Shell– 5th Level Priest Spell (Player’s Handbook)
- Anti-Plant Shell– 5th Level Priest Spell (Player’s Handbook)
- Appendix 2: Notes on Spells (Player’s Handbook)
- Appendix 2: Notes on Spells (Player’s Handbook)
- Appraising– Nonweapon Proficiency (Player’s Handbook)
- Appraising– Nonweapon Proficiency (Player’s Handbook)
- Armor (Player’s Handbook)
- Armor (Player’s Handbook)
- Armor Class (AC) (Player’s Handbook)
- Armor Class (AC) (Player’s Handbook)
- Armor Class Ratings– Table 46 (Player’s Handbook)
- Armor Class Ratings– Table 46 (Player’s Handbook)
- Armor Costs– Table 44 (Player’s Handbook)
- Armor Costs– Table 44 (Player’s Handbook)
- Armor Modifiers for Wrestling– Table 57 (Player’s Handbook)
- Armor Modifiers for Wrestling– Table 57 (Player’s Handbook)
- Armor Sizes (Player’s Handbook)
- Armor Sizes (Player’s Handbook)
- Armor– 1st Level Wizard Spell (Player’s Handbook)
- Armor– 1st Level Wizard Spell (Player’s Handbook)
- Armorer– Nonweapon Proficiency (Player’s Handbook)
- Armorer– Nonweapon Proficiency (Player’s Handbook)
- Artistic Ability– Nonweapon Proficiency (Player’s Handbook)
- Artistic Ability– Nonweapon Proficiency (Player’s Handbook)
- Astral Spell– 7th Level Priest Spell (Player’s Handbook)
- Astral Spell– 7th Level Priest Spell (Player’s Handbook)
- Astral– Priest Spells by Sphere (Player’s Handbook)
- Astral– Priest Spells by Sphere (Player’s Handbook)
- Astrology– Nonweapon Proficiency (Player’s Handbook)
- Astrology– Nonweapon Proficiency (Player’s Handbook)
- Atonement– 5th Level Priest Spell (Player’s Handbook)
- Atonement– 5th Level Priest Spell (Player’s Handbook)
- Attacking with Two Weapons (Player’s Handbook)
- Attacking with Two Weapons (Player’s Handbook)
- Attacking Without Killing (Player’s Handbook)
- Attacking Without Killing (Player’s Handbook)
- Audible Glamer– 1st Level Wizard Spell (Player’s Handbook)
- Audible Glamer– 1st Level Wizard Spell (Player’s Handbook)
- Augury– 2nd Level Priest Spell (Player’s Handbook)
- Augury– 2nd Level Priest Spell (Player’s Handbook)
- Average Hieght and Weight– Table 10 (Player’s Handbook)
- Average Hieght and Weight– Table 10 (Player’s Handbook)
- Avoidance– 5th Level Wizard Spell (Player’s Handbook)
- Avoidance– 5th Level Wizard Spell (Player’s Handbook)
B
(50)- Backstab Damage Multipliers– Table 30 (Player’s Handbook)
- Backstab Damage Multipliers– Table 30 (Player’s Handbook)
- Balancing It All– Priest Of Specific Mythoi (Player’s Handbook)
- Balancing It All– Priest Of Specific Mythoi (Player’s Handbook)
- Bard (Player’s Handbook)
- Bard (Player’s Handbook)
- Bard Abilities– Table 33 (Player’s Handbook)
- Bard Abilities– Table 33 (Player’s Handbook)
- Bard Spell Progression– Table 32 (Player’s Handbook)
- Bard Spell Progression– Table 32 (Player’s Handbook)
- Barkskin– 2nd Level Priest Spell (Player’s Handbook)
- Barkskin– 2nd Level Priest Spell (Player’s Handbook)
- Base Climbing Success Rates– Table 65 (Player’s Handbook)
- Base Climbing Success Rates– Table 65 (Player’s Handbook)
- Base Movement Rates– Table 64 (Player’s Handbook)
- Base Movement Rates– Table 64 (Player’s Handbook)
- Basic Encumbrance– Tournament Rule (Player’s Handbook)
- Basic Encumbrance– Tournament Rule (Player’s Handbook)
- Bigby’s Clenched Fist– 8th Level Wizard Spell (Player’s Handbook)
- Bigby’s Clenched Fist– 8th Level Wizard Spell (Player’s Handbook)
- Bigby’s Crushing Hand– 9th Level Wizard Spell (Player’s Handbook)
- Bigby’s Crushing Hand– 9th Level Wizard Spell (Player’s Handbook)
- Bigby’s Forceful Hand– 6th Level Wizard Spell (Player’s Handbook)
- Bigby’s Forceful Hand– 6th Level Wizard Spell (Player’s Handbook)
- Bigby’s Grasping Hand– 7th Level Wizard Spell (Player’s Handbook)
- Bigby’s Grasping Hand– 7th Level Wizard Spell (Player’s Handbook)
- Bigby’s Interposing Hand– 5th Level Wizard Spell (Player’s Handbook)
- Bigby’s Interposing Hand– 5th Level Wizard Spell (Player’s Handbook)
- Bind– 2nd Level Wizard Spell (Player’s Handbook)
- Bind– 2nd Level Wizard Spell (Player’s Handbook)
- Binding– 8th Level Wizard Spell (Player’s Handbook)
- Binding– 8th Level Wizard Spell (Player’s Handbook)
- Blacksmithing– Nonweapon Proficiency (Player’s Handbook)
- Blacksmithing– Nonweapon Proficiency (Player’s Handbook)
- Blade Barrier– 6th Level Priest Spell (Player’s Handbook)
- Blade Barrier– 6th Level Priest Spell (Player’s Handbook)
- Bless– 1st Level Priest Spell (Player’s Handbook)
- Bless– 1st Level Priest Spell (Player’s Handbook)
- Blind-Fighting– Nonweapon Proficiency (Player’s Handbook)
- Blind-Fighting– Nonweapon Proficiency (Player’s Handbook)
- Blindness– 2nd Level Wizard Spell (Player’s Handbook)
- Blindness– 2nd Level Wizard Spell (Player’s Handbook)
- Blur– 2nd Level Wizard Spell (Player’s Handbook
- Blur– 2nd Level Wizard Spell (Player’s Handbook
- Bowyer/Fletcher– Nonweapon Proficiency (Player’s Handbook)
- Bowyer/Fletcher– Nonweapon Proficiency (Player’s Handbook)
- Brewing– Nonweapon Proficiency (Player’s Handbook)
- Brewing– Nonweapon Proficiency (Player’s Handbook)
- Burning Hands– 1st Level Wizard Spell (Player’s Handbook)
- Burning Hands– 1st Level Wizard Spell (Player’s Handbook)
C
(190)- Calculated THAC0s– Table 53 (Player’s Handbook)
- Calculated THAC0s– Table 53 (Player’s Handbook)
- Calculating Success– Climbing (Player’s Handbook)
- Calculating Success– Climbing (Player’s Handbook)
- Calculating THAC0 (Player’s Handbook)
- Calculating THAC0 (Player’s Handbook)
- Call Lightning– 3rd Level Priest Spell (Player’s Handbook)
- Call Lightning– 3rd Level Priest Spell (Player’s Handbook)
- Call Woodland Beings– 4th Level Priest Spell (Player’s Handbook)
- Call Woodland Beings– 4th Level Priest Spell (Player’s Handbook)
- Cantrip– 1st Level Wizard Spell (Player’s Handbook)
- Cantrip– 1st Level Wizard Spell (Player’s Handbook)
- Carpentry– Nonweapon Proficiency (Player’s Handbook)
- Carpentry– Nonweapon Proficiency (Player’s Handbook)
- Carrying Capacities of Animals– Table 49 (Player’s Handbook)
- Carrying Capacities of Animals– Table 49 (Player’s Handbook)
- Casting Spells (Player’s Handbook)
- Casting Spells (Player’s Handbook)
- Chain Lightning– 6th Level Wizard Spell (Player’s Handbook)
- Chain Lightning– 6th Level Wizard Spell (Player’s Handbook)
- Change Self– 1st Level Wizard Spell (Player’s Handbook)
- Change Self– 1st Level Wizard Spell (Player’s Handbook)
- Changestaff– 7th Level Priest Spell (Player’s Handbook)
- Changestaff– 7th Level Priest Spell (Player’s Handbook)
- Changing Alignment (Player’s Handbook)
- Changing Alignment (Player’s Handbook)
- Chant– 2nd Level Priest Spell (Player’s Handbook)
- Chant– 2nd Level Priest Spell (Player’s Handbook)
- Chaos– 5th Level Wizard Spell (Player’s Handbook)
- Chaos– 5th Level Wizard Spell (Player’s Handbook)
- Character Death (Player’s Handbook)
- Character Death (Player’s Handbook)
- Character Encumbrance– Table 47 (Player’s Handbook)
- Character Encumbrance– Table 47 (Player’s Handbook)
- Character Saving Throws– Table 60 (Player’s Handbook)
- Character Saving Throws– Table 60 (Player’s Handbook)
- Charging an Opponent (Player’s Handbook)
- Charging an Opponent (Player’s Handbook)
- Chariot Sustarre– 7th Level Priest Spell (Player’s Handbook)
- Chariot Sustarre– 7th Level Priest Spell (Player’s Handbook)
- Charioteering– Nonweapon Proficiency (Player’s Handbook)
- Charioteering– Nonweapon Proficiency (Player’s Handbook)
- Charisma (Player’s Handbook)
- Charisma (Player’s Handbook)
- Charisma– Table 6 (Player’s Handbook)
- Charisma– Table 6 (Player’s Handbook)
- Charm Person or Mammal– 2nd Level Priest Spell (Player’s Handbook)
- Charm Person or Mammal– 2nd Level Priest Spell (Player’s Handbook)
- Charm Person– 1st Level Wizard Spell (Player’s Handbook)
- Charm Person– 1st Level Wizard Spell (Player’s Handbook)
- Charm Plants– 7th Level Wizard Spell (Player’s Handbook)
- Charm Plants– 7th Level Wizard Spell (Player’s Handbook)
- Charm– Priest Spells by Sphere (Player’s Handbook)
- Charm– Priest Spells by Sphere (Player’s Handbook)
- Chill Touch– 1st Level Wizard Spell (Player’s Handbook)
- Chill Touch– 1st Level Wizard Spell (Player’s Handbook)
- Clairaudience– 3rd Level Wizard Spell (Player’s Handbook)
- Clairaudience– 3rd Level Wizard Spell (Player’s Handbook)
- Clairvoyance– 3rd Level Wizard Spell (Player’s Handbook)
- Clairvoyance– 3rd Level Wizard Spell (Player’s Handbook)
- Class Ability Minimums– Table 13 (Player’s Handbook)
- Class Ability Minimums– Table 13 (Player’s Handbook)
- Class Ability Score Requirements (Player’s Handbook)
- Class Ability Score Requirements (Player’s Handbook)
- Class Restrictions and Level Limits (Player’s Handbook)
- Class Restrictions and Level Limits (Player’s Handbook)
- Cleric (Player’s Handbook)
- Cleric (Player’s Handbook)
- Climbing (Player’s Handbook)
- Climbing (Player’s Handbook)
- Climbing Modifiers– Table 66 (Player’s Handbook)
- Climbing Modifiers– Table 66 (Player’s Handbook)
- Climbing Rates (Player’s Handbook)
- Climbing Rates (Player’s Handbook)
- Climbing Tools (Player’s Handbook)
- Climbing Tools (Player’s Handbook)
- Cloak of Bravery– 4th Level Priest Spell (Player’s Handbook)
- Cloak of Bravery– 4th Level Priest Spell (Player’s Handbook)
- Clone– 8th Level Wizard Spell (Player’s Handbook))
- Clone– 8th Level Wizard Spell (Player’s Handbook))
- Cloudkill– 5th Level Wizard Spell (Player’s Handbook)
- Cloudkill– 5th Level Wizard Spell (Player’s Handbook)
- Cobbling– Nonweapon Proficiency (Player’s Handbook)
- Cobbling– Nonweapon Proficiency (Player’s Handbook)
- Color Spray– 1st Level Wizard Spell (Player’s Handbook)
- Color Spray– 1st Level Wizard Spell (Player’s Handbook)
- Combat (Player’s Handbook)
- Combat (Player’s Handbook)
- Combat and Encounters (Player’s Handbook)
- Combat and Encounters (Player’s Handbook)
- Combat Modifiers– Table 51 (Player’s Handbook)
- Combat Modifiers– Table 51 (Player’s Handbook)
- Combat Round (Player’s Handbook)
- Combat Round (Player’s Handbook)
- Combat– Priest Spells by Sphere (Player’s Handbook)
- Combat– Priest Spells by Sphere (Player’s Handbook)
- Combine– 1st Level Priest Spell (Player’s Handbook)
- Combine– 1st Level Priest Spell (Player’s Handbook)
- Coming from the D&D Game (Player’s Handbook)
- Coming from the D&D Game (Player’s Handbook)
- Command– 1st Level Priest Spell (Player’s Handbook)
- Command– 1st Level Priest Spell (Player’s Handbook)
- Commune Spell– 5th Level Priest Spell (Player’s Handbook)
- Commune Spell– 5th Level Priest Spell (Player’s Handbook)
- Commune With Nature– 5th Level Priest Spell (Player’s Handbook)
- Commune With Nature– 5th Level Priest Spell (Player’s Handbook)
- Compiled Character Tables– Appendix 8 (Player’s Handbook)
- Compiled Character Tables– Appendix 8 (Player’s Handbook)
- Comprehend Languages– 1st Level Wizard Spell (Player’s Handbook)
- Comprehend Languages– 1st Level Wizard Spell (Player’s Handbook)
- Cone of Cold– 5th Level Wizard Spell (Player’s Handbook)
- Cone of Cold– 5th Level Wizard Spell (Player’s Handbook)
- Confusion– 4th Level Wizard Spell (Player’s Handbook)
- Confusion– 4th Level Wizard Spell (Player’s Handbook)
- Confusion– 7th Level Priest Spell (Player’s Handbook)
- Confusion– 7th Level Priest Spell (Player’s Handbook)
- Conjuration/Summoning– Wizard Spells by School (Player’s Handbook)
- Conjuration/Summoning– Wizard Spells by School (Player’s Handbook)
- Conjure Animals– 6th Level Priest Spell (Player’s Handbook)
- Conjure Animals– 6th Level Priest Spell (Player’s Handbook)
- Conjure Animals– 6th Level Wizard Spell (Player’s Handbook)
- Conjure Animals– 6th Level Wizard Spell (Player’s Handbook)
- Conjure Earth Elemental– 7th Level Priest Spell (Player’s Handbook)
- Conjure Earth Elemental– 7th Level Priest Spell (Player’s Handbook)
- Conjure Elemental– 5th Level Wizard Spell (Player’s Handbook)
- Conjure Elemental– 5th Level Wizard Spell (Player’s Handbook)
- Conjure Fire Elemental– 6th Level Priest Spell (Player’s Handbook)
- Conjure Fire Elemental– 6th Level Priest Spell (Player’s Handbook)
- Constitution (Player’s Handbook)
- Constitution (Player’s Handbook)
- Constitution Saving Throw Bonuses– Table 9 (Player’s Handbook)
- Constitution Saving Throw Bonuses– Table 9 (Player’s Handbook)
- Constitution– Table 3 (Player’s Handbook)
- Constitution– Table 3 (Player’s Handbook)
- Contact Other Plane– 5th Level Wizard Spell (Player’s Handbook)
- Contact Other Plane– 5th Level Wizard Spell (Player’s Handbook)
- Contagion– 4th Level Wizard Spell (Player’s Handbook)
- Contagion– 4th Level Wizard Spell (Player’s Handbook)
- Contents
- Contents
- Contents
- Contents
- Contingency– 6th Level Wizard Spell (Player’s Handbook)
- Contingency– 6th Level Wizard Spell (Player’s Handbook)
- Continual Light– 2nd Level Wizard Spell (Player’s Handbook)
- Continual Light– 2nd Level Wizard Spell (Player’s Handbook)
- Continual Light– 3rd Level Priest Spell (Player’s Handbook)
- Continual Light– 3rd Level Priest Spell (Player’s Handbook)
- Control Temperature,10′ Radius– 4th Level Priest Spell (PH)
- Control Temperature,10′ Radius– 4th Level Priest Spell (PH)
- Control Undead– 7th Level Wizard Spell (Player’s Handbook)
- Control Undead– 7th Level Wizard Spell (Player’s Handbook)
- Control Weather– 6th Level Wizard Spell (Player’s Handbook)
- Control Weather– 6th Level Wizard Spell (Player’s Handbook)
- Control Weather– 7th Level Priest Spell (Player’s Handbook)
- Control Weather– 7th Level Priest Spell (Player’s Handbook)
- Control Winds– 5th Level Priest Spell (Player’s Handbook)
- Control Winds– 5th Level Priest Spell (Player’s Handbook)
- Cooking– Nonweapon Proficiency (Player’s Handbook)
- Cooking– Nonweapon Proficiency (Player’s Handbook)
- Cost of Specialization (Player’s Handbook)
- Cost of Specialization (Player’s Handbook)
- Cover and Concealment Modifiers– Table 59 (Player’s Handbook)
- Cover and Concealment Modifiers– Table 59 (Player’s Handbook)
- Create Food & Drink– 3rd Level Priest Spell (Player’s Handbook)
- Create Food & Drink– 3rd Level Priest Spell (Player’s Handbook)
- Create Water– 1st Level Priest Spell (Player’s Handbook)
- Create Water– 1st Level Priest Spell (Player’s Handbook)
- Creation– Priest Spells by Sphere (Player’s Handbook)
- Creation– Priest Spells by Sphere (Player’s Handbook)
- Creatures with Natural Armor Classes (Player’s Handbook)
- Creatures with Natural Armor Classes (Player’s Handbook)
- Credits (Player’s Handbook)
- Credits (Player’s Handbook)
- Creeping Doom– 7th Level Priest Spell (Player’s Handbook)
- Creeping Doom– 7th Level Priest Spell (Player’s Handbook)
- Cross-Country Movement (Player’s Handbook)
- Cross-Country Movement (Player’s Handbook)
- Crystalbrittle– 9th Level Wizard Spell (Player’s Handbook)
- Crystalbrittle– 9th Level Wizard Spell (Player’s Handbook)
- Cure Blindness or Deafness– 3rd Level Priest Spell (Player’s Handbook)
- Cure Blindness or Deafness– 3rd Level Priest Spell (Player’s Handbook)
- Cure Critical Wounds– 5th Level Priest Spell (Player’s Handbook)
- Cure Critical Wounds– 5th Level Priest Spell (Player’s Handbook)
- Cure Disease– 3rd Level Priest Spell (Player’s Handbook)
- Cure Disease– 3rd Level Priest Spell (Player’s Handbook)
- Cure Light Wound– 1st Level Priest Spell (Player’s Handbook)
- Cure Light Wound– 1st Level Priest Spell (Player’s Handbook)
- Cure Serious Wounds– 4th Level Priest Spell (Player’s Handbook)
- Cure Serious Wounds– 4th Level Priest Spell (Player’s Handbook)
D
(104)- Daily Food and Lodging– Table 44 (Player’s Handbook)
- Daily Food and Lodging– Table 44 (Player’s Handbook)
- Damage (Player’s Handbook)
- Damage (Player’s Handbook)
- Dancing Lights– 1st Level Wizard Spell (Player’s Handbook)
- Dancing Lights– 1st Level Wizard Spell (Player’s Handbook)
- Dancing– Nonweapon Proficiency (Player’s Handbook)
- Dancing– Nonweapon Proficiency (Player’s Handbook)
- Darkness 15′ Radius– 2nd Level Wizard Spell (Player’s Handbook)
- Darkness 15′ Radius– 2nd Level Wizard Spell (Player’s Handbook)
- Deafness– 2nd Level Wizard Spell (Player’s Handbook)
- Deafness– 2nd Level Wizard Spell (Player’s Handbook)
- Death Fog– 6th Level Wizard Spell (Player’s Handbook)
- Death Fog– 6th Level Wizard Spell (Player’s Handbook)
- Death From Massive Damage (Player’s Handbook)
- Death From Massive Damage (Player’s Handbook)
- Death From Poison (Player’s Handbook)
- Death From Poison (Player’s Handbook)
- Death Spell– 6th Level Wizard Spell (Player’s Handbook)
- Death Spell– 6th Level Wizard Spell (Player’s Handbook)
- Deeppockets– 2nd Level Wizard Spell (Player’s Handbook)
- Deeppockets– 2nd Level Wizard Spell (Player’s Handbook)
- Definitions– Combat Rules (Player’s Handbook)
- Definitions– Combat Rules (Player’s Handbook)
- Delayed Blast Fireball– 7th Level Wizard Spell (Player’s Handbook)
- Delayed Blast Fireball– 7th Level Wizard Spell (Player’s Handbook)
- Delude– 3rd Level Wizard Spell (Player’s Handbook)
- Delude– 3rd Level Wizard Spell (Player’s Handbook)
- Demand– 8th Level Wizard Spell (Player’s Handbook)
- Demand– 8th Level Wizard Spell (Player’s Handbook)
- Demishadow Magic– 6th Level Wizard Spell (Player’s Handbook)
- Demishadow Magic– 6th Level Wizard Spell (Player’s Handbook)
- Demishadow Monsters– 5th Level Wizard Spell (Player’s Handbook)
- Demishadow Monsters– 5th Level Wizard Spell (Player’s Handbook)
- Detect Charm– 2nd Level Priest Spell (Player’s Handbook)
- Detect Charm– 2nd Level Priest Spell (Player’s Handbook)
- Detect Evil– 1st Level Priest Spell (Player’s Handbook)
- Detect Evil– 1st Level Priest Spell (Player’s Handbook)
- Detect Evil– 2nd Level Wizard Spell (Player’s Handbook)
- Detect Evil– 2nd Level Wizard Spell (Player’s Handbook)
- Detect Invisibility– 2nd Level Wizard Spell (Player’s Handbook)
- Detect Invisibility– 2nd Level Wizard Spell (Player’s Handbook)
- Detect Lie– 4th Level Priest Spell (Player’s Handbook)
- Detect Lie– 4th Level Priest Spell (Player’s Handbook)
- Detect Magic– 1st Level Priest Spell (Player’s Handbook)
- Detect Magic– 1st Level Priest Spell (Player’s Handbook)
- Detect Magic– 1st Level Wizard Spell (Player’s Handbook)
- Detect Magic– 1st Level Wizard Spell (Player’s Handbook)
- Detect Poison– 1st Level Priest Spell (Player’s Handbook)
- Detect Poison– 1st Level Priest Spell (Player’s Handbook)
- Detect Scrying– 4th Level Wizard Spell (Player’s Handbook)
- Detect Scrying– 4th Level Wizard Spell (Player’s Handbook)
- Detect Snares and Pits– 1st Level Priest Spell (PH)
- Detect Snares and Pits– 1st Level Priest Spell (PH)
- Detect Undead– 1st Level Wizard Spell (Player’s Handbook)
- Detect Undead– 1st Level Wizard Spell (Player’s Handbook)
- Dexterity (Player’s Handbook)
- Dexterity (Player’s Handbook)
- Dexterity– Table 2 (Player’s Handbook)
- Dexterity– Table 2 (Player’s Handbook)
- Dig– 4th Level Wizard Spell (Player’s Handbook)
- Dig– 4th Level Wizard Spell (Player’s Handbook)
- Dimension Door– 4th Level Wizard Spell (Player’s Handbook)
- Dimension Door– 4th Level Wizard Spell (Player’s Handbook)
- Direction Sense– Nonweapon Proficiency (Player’s Handbook)
- Direction Sense– Nonweapon Proficiency (Player’s Handbook)
- Disguise– Nonweapon Proficiency (Player’s Handbook)
- Disguise– Nonweapon Proficiency (Player’s Handbook)
- Disintegrate– 6th Level Wizard Spell (Player’s Handbook)
- Disintegrate– 6th Level Wizard Spell (Player’s Handbook)
- Dismissal– 5th Level Wizard Spell (Player’s Handbook)
- Dismissal– 5th Level Wizard Spell (Player’s Handbook)
- Dispel Evil– 5th Level Priest Spell (Player’s Handbook)
- Dispel Evil– 5th Level Priest Spell (Player’s Handbook)
- Dispel Magic– 3rd Level Priest Spell (Player’s Handbook)
- Dispel Magic– 3rd Level Priest Spell (Player’s Handbook)
- Dispel Magic– 3rd Level Wizard Spell (Player’s Handbook)
- Dispel Magic– 3rd Level Wizard Spell (Player’s Handbook)
- Distance Distortion– 5th Level Wizard Spell (Player’s Handbook)
- Distance Distortion– 5th Level Wizard Spell (Player’s Handbook)
- Dividing and Storing Treasure (Player’s Handbook)
- Dividing and Storing Treasure (Player’s Handbook)
- Divination– 4th Level Priest Spell (Player’s Handbook)
- Divination– 4th Level Priest Spell (Player’s Handbook)
- Divination– Priest Spells by Sphere (Player’s Handbook)
- Divination– Priest Spells by Sphere (Player’s Handbook)
- Domination– 5th Level Wizard Spell (Player’s Handbook)
- Domination– 5th Level Wizard Spell (Player’s Handbook)
- Drawmij’s Instant Summons– 7th Level Wizard Spell (PH)
- Drawmij’s Instant Summons– 7th Level Wizard Spell (PH)
- Dream Spell– 5th Level Wizard Spell (Player’s Handbook)
- Dream Spell– 5th Level Wizard Spell (Player’s Handbook)
- Druid (Player’s Handbook)
- Druid (Player’s Handbook)
- Druids Archdruids and the Great Druid (Player’s Handbook)
- Druids Archdruids and the Great Druid (Player’s Handbook)
- Dual-Class Benefits and Restrictions (Player’s Handbook)
- Dual-Class Benefits and Restrictions (Player’s Handbook)
- Duo-Dimension– 7th Level Wizard Spell (Player’s Handbook)
- Duo-Dimension– 7th Level Wizard Spell (Player’s Handbook)
- Dust Devil– 2nd Level Priest Spell (Player’s Handbook)
- Dust Devil– 2nd Level Priest Spell (Player’s Handbook)
- Dwarves (Player’s Handbook)
- Dwarves (Player’s Handbook)
E
(92)- Earthquake– 7th Level Priest Spell (Player’s Handbook)
- Earthquake– 7th Level Priest Spell (Player’s Handbook)
- Effects of Encumbrance (Player’s Handbook)
- Effects of Encumbrance (Player’s Handbook)
- Effects of Magic Resistance (Player’s Handbook)
- Effects of Magic Resistance (Player’s Handbook)
- Effects of Specialization (Player’s Handbook)
- Effects of Specialization (Player’s Handbook)
- Effects of Surprise (Player’s Handbook)
- Effects of Surprise (Player’s Handbook)
- Effects of Weapon Proficiencies (Player’s Handbook)
- Effects of Weapon Proficiencies (Player’s Handbook)
- Eighth-Level Spells– Wizard (Player’s Handbook)
- Eighth-Level Spells– Wizard (Player’s Handbook)
- Eighth-Level Wizard Spells (Player’s Handbook)
- Eighth-Level Wizard Spells (Player’s Handbook)
- Elemental– Priest Spells by Sphere (Player’s Handbook)
- Elemental– Priest Spells by Sphere (Player’s Handbook)
- Elves (Player’s Handbook)
- Elves (Player’s Handbook)
- Emotion– 4th Level Wizard Spell (Player’s Handbook)
- Emotion– 4th Level Wizard Spell (Player’s Handbook)
- Enchant an Item– 6th Level Wizard Spell (Player’s Handbook)
- Enchant an Item– 6th Level Wizard Spell (Player’s Handbook)
- Enchanted Weapon– 4th Level Wizard Spell (Player’s Handbook)
- Enchanted Weapon– 4th Level Wizard Spell (Player’s Handbook)
- Enchantment/Charm– Wizard Spells by School (Player’s Handbook)
- Enchantment/Charm– Wizard Spells by School (Player’s Handbook)
- Encounter Distance (Player’s Handbook)
- Encounter Distance (Player’s Handbook)
- Encounter Options (Player’s Handbook)
- Encounter Options (Player’s Handbook)
- Encounters– Chapter 11 (Player’s Handbook)
- Encounters– Chapter 11 (Player’s Handbook)
- Encumbrance and Mounts– Tournament Rule (Player’s Handbook)
- Encumbrance and Mounts– Tournament Rule (Player’s Handbook)
- Encumbrance– Optional Rule (Player’s Handbook)
- Encumbrance– Optional Rule (Player’s Handbook)
- Endurance– Nonweapon Proficiency (Player’s Handbook)
- Endurance– Nonweapon Proficiency (Player’s Handbook)
- Endure Cold/Endure Heat– 1st Level Priest Spell (PH)
- Endure Cold/Endure Heat– 1st Level Priest Spell (PH)
- Energy Drain (Player’s Handbook)
- Energy Drain (Player’s Handbook)
- Energy Drain– 9th Level Wizard Spell (Player’s Handbook)
- Energy Drain– 9th Level Wizard Spell (Player’s Handbook)
- Enervation– 4th Level Wizard Spell (Player’s Handbook)
- Enervation– 4th Level Wizard Spell (Player’s Handbook)
- Engineering– Nonweapon Proficiency (Player’s Handbook)
- Engineering– Nonweapon Proficiency (Player’s Handbook)
- Enlarge– 1st Level Wizard Spell (Player’s Handbook)
- Enlarge– 1st Level Wizard Spell (Player’s Handbook)
- Ensarement– 6th Level Wizard Spell (Player’s Handbook)
- Ensarement– 6th Level Wizard Spell (Player’s Handbook)
- Entangle– 1st Level Priest Spell (Player’s Handbook)
- Entangle– 1st Level Priest Spell (Player’s Handbook)
- Enthrall– 2nd Level Priest Spell (Player’s Handbook)
- Enthrall– 2nd Level Priest Spell (Player’s Handbook)
- Equipment Descriptions (Player’s Handbook)
- Equipment Descriptions (Player’s Handbook)
- Equipment Lists (Player’s Handbook)
- Equipment Lists (Player’s Handbook)
- Equipment– Table 44 (Player’s Handbook)
- Equipment– Table 44 (Player’s Handbook)
- Erase– 1st Level Wizard Spell (Player’s Handbook)
- Erase– 1st Level Wizard Spell (Player’s Handbook)
- ESP– 2nd Level Wizard Spell (Player’s Handbook)
- ESP– 2nd Level Wizard Spell (Player’s Handbook)
- Ethos– Druid (Player’s Handbook)
- Ethos– Druid (Player’s Handbook)
- Ethos– Priest Of Specific Mythoi (Player’s Handbook)
- Ethos– Priest Of Specific Mythoi (Player’s Handbook)
- Etiquette– Nonweapon Proficiency (Player’s Handbook)
- Etiquette– Nonweapon Proficiency (Player’s Handbook)
- Evard’s Black Tentacles– 4th Level Wizard Spell (Player’s Handbook)
- Evard’s Black Tentacles– 4th Level Wizard Spell (Player’s Handbook)
- Evil Priests and Undead (Player’s Handbook)
- Evil Priests and Undead (Player’s Handbook)
- Exaction– 7th Level Priest Spell (Player’s Handbook)
- Exaction– 7th Level Priest Spell (Player’s Handbook)
- Experience– Chapter 8 (Player’s Handbook)
- Experience– Chapter 8 (Player’s Handbook)
- Explosive Runes– 3rd Level Wizard Spell (Player’s Handbook)
- Explosive Runes– 3rd Level Wizard Spell (Player’s Handbook)
- Extension I– 4th Level Wizard Spell (Player’s Handbook)
- Extension I– 4th Level Wizard Spell (Player’s Handbook)
- Extension II– 5th Level Wizard Spell (Player’s Handbook)
- Extension II– 5th Level Wizard Spell (Player’s Handbook)
- Extension III– 6th Level Wizard Spell (Player’s Handbook)
- Extension III– 6th Level Wizard Spell (Player’s Handbook)
- Eyebite– 6th Level Wizard Spell (Player’s Handbook)
- Eyebite– 6th Level Wizard Spell (Player’s Handbook)
F
(108)- Fabricate– 5th Level Wizard Spell (Player’s Handbook)
- Fabricate– 5th Level Wizard Spell (Player’s Handbook)
- Faerie Fire– 1st Level Priest Spell (Player’s Handbook)
- Faerie Fire– 1st Level Priest Spell (Player’s Handbook)
- Falling (Player’s Handbook)
- Falling (Player’s Handbook)
- False Vision– 5th Level Wizard Spell (Player’s Handbook)
- False Vision– 5th Level Wizard Spell (Player’s Handbook)
- Fear– 4th Level Wizard Spell (Player’s Handbook)
- Fear– 4th Level Wizard Spell (Player’s Handbook)
- Feather Fall– 1st Level Wizard Spell (Player’s Handbook)
- Feather Fall– 1st Level Wizard Spell (Player’s Handbook)
- Feeblemind– 5th Level Wizard Spell (Player’s Handbook)
- Feeblemind– 5th Level Wizard Spell (Player’s Handbook)
- Feign Death– 3rd Level Priest Spell (Player’s Handbook)
- Feign Death– 3rd Level Priest Spell (Player’s Handbook)
- Feign Death– 3rd Level Wizard Spell (Player’s Handbook)
- Feign Death– 3rd Level Wizard Spell (Player’s Handbook)
- Fifth-Level Priest Spells (Player’s Handbook)
- Fifth-Level Priest Spells (Player’s Handbook)
- Fifth-Level Spells– Priest (Player’s Handbook)
- Fifth-Level Spells– Priest (Player’s Handbook)
- Fifth-Level Spells– Wizard (Player’s Handbook)
- Fifth-Level Spells– Wizard (Player’s Handbook)
- Fifth-Level Wizard Spells (Player’s Handbook)
- Fifth-Level Wizard Spells (Player’s Handbook)
- Fighter (Player’s Handbook)
- Fighter (Player’s Handbook)
- Fighter’s Followers– Table 16 (Player’s Handbook)
- Fighter’s Followers– Table 16 (Player’s Handbook)
- Figuring the To-Hit Number (Player’s Handbook)
- Figuring the To-Hit Number (Player’s Handbook)
- Find Familiar– 1st Level Wizard Spell (Player’s Handbook)
- Find Familiar– 1st Level Wizard Spell (Player’s Handbook)
- Find the Path– 6th Level Priest Spell (Player’s Handbook)
- Find the Path– 6th Level Priest Spell (Player’s Handbook)
- Find Traps– 2nd Level Priest Spell (Player’s Handbook)
- Find Traps– 2nd Level Priest Spell (Player’s Handbook)
- Finger of Death– 7th Level Wizard Spell (Player’s Handbook)
- Finger of Death– 7th Level Wizard Spell (Player’s Handbook)
- Fire Charm– 4th Level Wizard Spell (Player’s Handbook)
- Fire Charm– 4th Level Wizard Spell (Player’s Handbook)
- Fire Seeds– 6th Level Priest Spell (Player’s Handbook)
- Fire Seeds– 6th Level Priest Spell (Player’s Handbook)
- Fire Shield– 4th Level Wizard Spell (Player’s Handbook)
- Fire Shield– 4th Level Wizard Spell (Player’s Handbook)
- Fire Storm– 7th Level Priest Spell (Player’s Handbook)
- Fire Storm– 7th Level Priest Spell (Player’s Handbook)
- Fire Trap– 2nd Level Priest Spell (Player’s Handbook)
- Fire Trap– 2nd Level Priest Spell (Player’s Handbook)
- Fire Trap– 4th Level Wizard Spell (Player’s Handbook)
- Fire Trap– 4th Level Wizard Spell (Player’s Handbook)
- Fire-Building– Nonweapon Proficiency (Player’s Handbook)
- Fire-Building– Nonweapon Proficiency (Player’s Handbook)
- Fireball– 3rd Level Wizard Spell (Player’s Handbook)
- Fireball– 3rd Level Wizard Spell (Player’s Handbook)
- Firing Into a Melee (Player’s Handbook)
- Firing Into a Melee (Player’s Handbook)
- First-Level Spells– Priest (Player’s Handbook)
- First-Level Spells– Priest (Player’s Handbook)
- Fishing– Nonweapon Proficiency (Player’s Handbook)
- Fishing– Nonweapon Proficiency (Player’s Handbook)
- Flame Arrow– 3rd Level Wizard Spell (Player’s Handbook)
- Flame Arrow– 3rd Level Wizard Spell (Player’s Handbook)
- Flame Blade– 2nd Level Priest Spell (Player’s Handbook)
- Flame Blade– 2nd Level Priest Spell (Player’s Handbook)
- Flame Strike– 5th Level Priest Spell (Player’s Handbook)
- Flame Strike– 5th Level Priest Spell (Player’s Handbook)
- Flame Walk– 3rd Level Priest Spell (Player’s Handbook)
- Flame Walk– 3rd Level Priest Spell (Player’s Handbook)
- Flaming Sphere– 2nd Level Wizard Spell (Player’s Handbook)
- Flaming Sphere– 2nd Level Wizard Spell (Player’s Handbook)
- Fly– 3rd Level Wizard Spell (Player’s Handbook)
- Fly– 3rd Level Wizard Spell (Player’s Handbook)
- Fog Cloud– 2nd Level Wizard Spell (Player’s Handbook)
- Fog Cloud– 2nd Level Wizard Spell (Player’s Handbook)
- Followers (Player’s Handbook)
- Followers (Player’s Handbook)
- Fool’s Gold– 2nd Level Wizard Spell (Player’s Handbook)
- Fool’s Gold– 2nd Level Wizard Spell (Player’s Handbook)
- Forbiddance– 6th Level Priest Spell (Player’s Handbook)
- Forbiddance– 6th Level Priest Spell (Player’s Handbook)
- Forcecage– 7th Level Wizard Spell (Player’s Handbook)
- Forcecage– 7th Level Wizard Spell (Player’s Handbook)
- Foresight– 9th Level Wizard Spell (Player’s Handbook)
- Foresight– 9th Level Wizard Spell (Player’s Handbook)
- Foreword (Player’s Handbook)
- Foreword (Player’s Handbook)
- Foreword for the 2nd Edition (Player’s Handbook)
- Foreword for the 2nd Edition (Player’s Handbook)
- Forgery– Nonweapon Proficiency (Player’s Handbook)
- Forgery– Nonweapon Proficiency (Player’s Handbook)
- Forget– 2nd Level Wizard Spell (Player’s Handbook)
- Forget– 2nd Level Wizard Spell (Player’s Handbook)
- Fourth-Level Priest Spells (Player’s Handbook)
- Fourth-Level Priest Spells (Player’s Handbook)
- Fourth-Level Spells– Priest (Player’s Handbook)
- Fourth-Level Spells– Priest (Player’s Handbook)
- Fourth-Level Spells– Wizard (Player’s Handbook)
- Fourth-Level Spells– Wizard (Player’s Handbook)
- Fourth-Level Wizard Spells (Player’s Handbook)
- Fourth-Level Wizard Spells (Player’s Handbook)
- Free Action– 4th Level Priest Spell (Player’s Handbook)
- Free Action– 4th Level Priest Spell (Player’s Handbook)
- Friends– 1st Level Wizard Spell (Player’s Handbook)
- Friends– 1st Level Wizard Spell (Player’s Handbook)
- Fumble– 4th Level Wizard Spell (Player’s Handbook)
- Fumble– 4th Level Wizard Spell (Player’s Handbook)
G
(54)- Gaming– Nonweapon Proficiency (Player’s Handbook)
- Gaming– Nonweapon Proficiency (Player’s Handbook)
- Gate– 7th Level Priest Spell (Player’s Handbook)
- Gate– 7th Level Priest Spell (Player’s Handbook)
- Gate– 9th Level Wizard Spell (Player’s Handbook)
- Gate– 9th Level Wizard Spell (Player’s Handbook)
- Gaze Reflection– 1st Level Wizard Spell (Player’s Handbook)
- Gaze Reflection– 1st Level Wizard Spell (Player’s Handbook)
- Geas– 6th Level Wizard Spell (Player’s Handbook)
- Geas– 6th Level Wizard Spell (Player’s Handbook)
- Gem Cutting– Nonweapon Proficiency (Player’s Handbook)
- Gem Cutting– Nonweapon Proficiency (Player’s Handbook)
- Getting Down (Player’s Handbook)
- Getting Down (Player’s Handbook)
- Getting Into and Out of Armor (Player’s Handbook)
- Getting Into and Out of Armor (Player’s Handbook)
- Giant Insect– 4th Level Priest Spell (Player’s Handbook)
- Giant Insect– 4th Level Priest Spell (Player’s Handbook)
- Glassee– 6th Level Wizard Spell (Player’s Handbook)
- Glassee– 6th Level Wizard Spell (Player’s Handbook)
- Glassteel– 8th Level Wizard Spell (Player’s Handbook)
- Glassteel– 8th Level Wizard Spell (Player’s Handbook)
- Glitterdust– 2nd Level Wizard Spell (Player’s Handbook)
- Glitterdust– 2nd Level Wizard Spell (Player’s Handbook)
- Globe of Invulnerability– 6th Level Wizard Spell (Player’s Handbook)
- Globe of Invulnerability– 6th Level Wizard Spell (Player’s Handbook)
- Glossary (Player’s Handbook)
- Glossary (Player’s Handbook)
- Glyph of Warding– 3rd Level Priest Spell (Player’s Handbook)
- Glyph of Warding– 3rd Level Priest Spell (Player’s Handbook)
- Gnomes (Player’s Handbook)
- Gnomes (Player’s Handbook)
- Good Neutrality and Evil (Player’s Handbook)
- Good Neutrality and Evil (Player’s Handbook)
- Goodberry– 2nd Level Priest Spell (Player’s Handbook)
- Goodberry– 2nd Level Priest Spell (Player’s Handbook)
- Granted Powers– Druid (Player’s Handbook)
- Granted Powers– Druid (Player’s Handbook)
- Granted Powers– Priest Of Specific Mythoi (Player’s Handbook)
- Granted Powers– Priest Of Specific Mythoi (Player’s Handbook)
- Grease– 1st Level Wizard Spell (Player’s Handbook)
- Grease– 1st Level Wizard Spell (Player’s Handbook)
- Grenadelike Missiles (Player’s Handbook)
- Grenadelike Missiles (Player’s Handbook)
- Group Experience Awards (Player’s Handbook)
- Group Experience Awards (Player’s Handbook)
- Group Initiative– Optional Rule (Player’s Handbook)
- Group Initiative– Optional Rule (Player’s Handbook)
- Guardian– Priest Spells by Sphere (Player’s Handbook)
- Guardian– Priest Spells by Sphere (Player’s Handbook)
- Guards and Wards– 6th Level Wizard Spell (Player’s Handbook)
- Guards and Wards– 6th Level Wizard Spell (Player’s Handbook)
- Gust of Wind– 3rd Level Wizard Spell (Player’s Handbook)
- Gust of Wind– 3rd Level Wizard Spell (Player’s Handbook)
H
(62)- Half-Elves (Player’s Handbook)
- Half-Elves (Player’s Handbook)
- Halflings (Player’s Handbook)
- Halflings (Player’s Handbook)
- Hallucinatory Forest– 4th Level Priest Spell (Player’s Handbook)
- Hallucinatory Forest– 4th Level Priest Spell (Player’s Handbook)
- Hallucinatory– 4th Level Wizard Spell (Player’s Handbook)
- Hallucinatory– 4th Level Wizard Spell (Player’s Handbook)
- Haste– 3rd Level Wizard Spell (Player’s Handbook)
- Haste– 3rd Level Wizard Spell (Player’s Handbook)
- Heal– 6th Level Priest Spell (Player’s Handbook)
- Heal– 6th Level Priest Spell (Player’s Handbook)
- Healing (Player’s Handbook)
- Healing (Player’s Handbook)
- Healing– Nonweapon Proficiency (Player’s Handbook)
- Healing– Nonweapon Proficiency (Player’s Handbook)
- Healing– Priest Spells by Sphere (Player’s Handbook)
- Healing– Priest Spells by Sphere (Player’s Handbook)
- Heat Metal– 2nd Level Priest Spell (Player’s Handbook)
- Heat Metal– 2nd Level Priest Spell (Player’s Handbook)
- Henchmen (Player’s Handbook)
- Henchmen (Player’s Handbook)
- Heraldry– Nonweapon Proficiency (Player’s Handbook)
- Heraldry– Nonweapon Proficiency (Player’s Handbook)
- Herbalism & Healing Proficiencies (Player’s Handbook)
- Herbalism & Healing Proficiencies (Player’s Handbook)
- Herbalism– Nonweapon Proficiency (Player’s Handbook)
- Herbalism– Nonweapon Proficiency (Player’s Handbook)
- Heroes’ Feast– 6th Level Priest Spell (Player’s Handbook)
- Heroes’ Feast– 6th Level Priest Spell (Player’s Handbook)
- Hirelings (Player’s Handbook)
- Hirelings (Player’s Handbook)
- Hold Animal– 3rd Level Priest Spell (Player’s Handbook)
- Hold Animal– 3rd Level Priest Spell (Player’s Handbook)
- Hold Monster– 5th Level Wizard Spell (Player’s Handbook)
- Hold Monster– 5th Level Wizard Spell (Player’s Handbook)
- Hold Person– 2nd Level Priest Spell (Player’s Handbook)
- Hold Person– 2nd Level Priest Spell (Player’s Handbook)
- Hold Person– 3rd Level Wizard Spell (Player’s Handbook)
- Hold Person– 3rd Level Wizard Spell (Player’s Handbook)
- Hold Plant– 4th Level Priest Spell (Player’s Handbook)
- Hold Plant– 4th Level Priest Spell (Player’s Handbook)
- Hold Portal– 1st Level Wizard Spell (Player’s Handbook)
- Hold Portal– 1st Level Wizard Spell (Player’s Handbook)
- Hold Undead– 3rd Level Wizard Spell (Player’s Handbook)
- Hold Undead– 3rd Level Wizard Spell (Player’s Handbook)
- Holding Your Breath (Player’s Handbook)
- Holding Your Breath (Player’s Handbook)
- Holy Word– 7th Level Priest Spell (Player’s Handbook)
- Holy Word– 7th Level Priest Spell (Player’s Handbook)
- Household Provisioning– Table 44 (Player’s Handbook)
- Household Provisioning– Table 44 (Player’s Handbook)
- How the Rule Books are Organized (Player’s Handbook)
- How the Rule Books are Organized (Player’s Handbook)
- Humans (Player’s Handbook)
- Humans (Player’s Handbook)
- Hunting– Nonweapon Proficiency (Player’s Handbook)
- Hunting– Nonweapon Proficiency (Player’s Handbook)
- Hypnotic Pattern– 2nd Level Wizard Spell (Player’s Handbook)
- Hypnotic Pattern– 2nd Level Wizard Spell (Player’s Handbook)
- Hypnotism– 1st Level Wizard Spell (Player’s Handbook)
- Hypnotism– 1st Level Wizard Spell (Player’s Handbook)
I
(72)- Ice Storm– 4th Level Wizard Spell (Player’s Handbook)
- Ice Storm– 4th Level Wizard Spell (Player’s Handbook)
- Identify– 1st Level Wizard Spell (Player’s Handbook)
- Identify– 1st Level Wizard Spell (Player’s Handbook)
- Illusion/Phantasm– Wizard Spells by School (Player’s Handbook)
- Illusion/Phantasm– Wizard Spells by School (Player’s Handbook)
- Illusionary Script– 3rd Level Wizard Spell (Player’s Handbook)
- Illusionary Script– 3rd Level Wizard Spell (Player’s Handbook)
- Illusionary Wall– 4th Level Wizard Spell (Player’s Handbook)
- Illusionary Wall– 4th Level Wizard Spell (Player’s Handbook)
- Illusionist (Player’s Handbook)
- Illusionist (Player’s Handbook)
- Illusions (Player’s Handbook)
- Illusions (Player’s Handbook)
- Imbue With Spell Ability– 4th Level Priest Spell (Player’s Handbook)
- Imbue With Spell Ability– 4th Level Priest Spell (Player’s Handbook)
- Impossible To-Hit Numbers (Player’s Handbook)
- Impossible To-Hit Numbers (Player’s Handbook)
- Imprisonment– 9th Level Wizard Spell (Player’s Handbook)
- Imprisonment– 9th Level Wizard Spell (Player’s Handbook)
- Improved Invisibility– 4th Level Wizard Spell (Player’s Handbook)
- Improved Invisibility– 4th Level Wizard Spell (Player’s Handbook)
- Improved Phantasmal Force– 2nd Level Wizard Spell (PH)
- Improved Phantasmal Force– 2nd Level Wizard Spell (PH)
- Incendiary Cloud– 8th Level Wizard Spell (Player’s Handbook)
- Incendiary Cloud– 8th Level Wizard Spell (Player’s Handbook)
- Index
- Index
- Index
- Index
- Individual Experience Awards (Player’s Handbook)
- Individual Experience Awards (Player’s Handbook)
- Individual Initiative– Optional Rule (Player’s Handbook)
- Individual Initiative– Optional Rule (Player’s Handbook)
- Inescapable Death (Player’s Handbook)
- Inescapable Death (Player’s Handbook)
- Infravision (Player’s Handbook)
- Infravision (Player’s Handbook)
- Infravision– 3rd Level Wizard Spell (Player’s Handbook)
- Infravision– 3rd Level Wizard Spell (Player’s Handbook)
- Initial Character Funds– Table 43 (Player’s Handbook)
- Initial Character Funds– Table 43 (Player’s Handbook)
- Initiative (Player’s Handbook)
- Initiative (Player’s Handbook)
- Initiative Modifiers (Player’s Handbook)
- Initiative Modifiers (Player’s Handbook)
- Initiative– Definition (Player’s Handbook)
- Initiative– Definition (Player’s Handbook)
- Injury and Death (Player’s Handbook)
- Injury and Death (Player’s Handbook)
- Insect Plague– 5th Level Priest Spell (Player’s Handbook)
- Insect Plague– 5th Level Priest Spell (Player’s Handbook)
- Intelligence (Player’s Handbook)
- Intelligence (Player’s Handbook)
- Intelligence– Table 4 (Player’s Handbook)
- Intelligence– Table 4 (Player’s Handbook)
- Invisibility 10′ Radius– 3rd Level Wizard Spell (Player’s Handbook)
- Invisibility 10′ Radius– 3rd Level Wizard Spell (Player’s Handbook)
- Invisibility to Animals– 1st Level Priest Spell (Player’s Handbook)
- Invisibility to Animals– 1st Level Priest Spell (Player’s Handbook)
- Invisibility to Undead– 1st Level Priest Spell (Player’s Handbook)
- Invisibility to Undead– 1st Level Priest Spell (Player’s Handbook)
- Invisibility– 2nd Level Wizard Spell (Player’s Handbook)
- Invisibility– 2nd Level Wizard Spell (Player’s Handbook)
- Invisible Stalker– 6th Level Wizard Spell (Player’s Handbook)
- Invisible Stalker– 6th Level Wizard Spell (Player’s Handbook)
- Invocation/Evocation– Wizard Spells by School (Player’s Handbook)
- Invocation/Evocation– Wizard Spells by School (Player’s Handbook)
- Irritation– 2nd Level Wizard Spell (Player’s Handbook)
- Irritation– 2nd Level Wizard Spell (Player’s Handbook)
- Item– 3rd Level Wizard Spell (Player’s Handbook)
- Item– 3rd Level Wizard Spell (Player’s Handbook)
J
(8)- Jogging and Running (Optional Rule) (Player’s Handbook)
- Jogging and Running (Optional Rule) (Player’s Handbook)
- Juggling– Nonweapon Proficiency (Player’s Handbook)
- Juggling– Nonweapon Proficiency (Player’s Handbook)
- Jump–1st Level Wizard Spell (Player’s Handbook)
- Jump–1st Level Wizard Spell (Player’s Handbook)
- Jumping– Nonweapon Proficiency (Player’s Handbook)
- Jumping– Nonweapon Proficiency (Player’s Handbook)
K
(6)- Knock– 2nd Level Wizard Spell (Player’s Handbook)
- Knock– 2nd Level Wizard Spell (Player’s Handbook)
- Know Alignment– 2nd Level Priest Spell (Player’s Handbook)
- Know Alignment– 2nd Level Priest Spell (Player’s Handbook)
- Know Alignment– 2nd Level Wizard Spell (Player’s Handbook)
- Know Alignment– 2nd Level Wizard Spell (Player’s Handbook)
L
(60)- Languages (Player’s Handbook)
- Languages (Player’s Handbook)
- Languages– Ancient– Nonweapon Proficiency (Player’s Handbook)
- Languages– Ancient– Nonweapon Proficiency (Player’s Handbook)
- Languages– Modern– Nonweapon Proficiency (Player’s Handbook)
- Languages– Modern– Nonweapon Proficiency (Player’s Handbook)
- Law Neutrality and Chaos (Player’s Handbook)
- Law Neutrality and Chaos (Player’s Handbook)
- Learning Spells (Player’s Handbook)
- Learning Spells (Player’s Handbook)
- Learning the Game (Player’s Handbook)
- Learning the Game (Player’s Handbook)
- Leatherworking– Nonweapon Proficiency (Player’s Handbook)
- Leatherworking– Nonweapon Proficiency (Player’s Handbook)
- Legend Lore– 6th Level Wizard Spell (Player’s Handbook)
- Legend Lore– 6th Level Wizard Spell (Player’s Handbook)
- Leomund’s Lamentable Belaborment– 5th Level Wizard Spell (PH)
- Leomund’s Lamentable Belaborment– 5th Level Wizard Spell (PH)
- Leomund’s Secret Chest– 5th Level Wizard Spell (Player’s Handbook)
- Leomund’s Secret Chest– 5th Level Wizard Spell (Player’s Handbook)
- Leomund’s Secure Shelter– 4th Level Wizard Spell (Player’s Handbook)
- Leomund’s Secure Shelter– 4th Level Wizard Spell (Player’s Handbook)
- Leomund’s Tiny Hut– 3rd Level Wizard Spell (Player’s Handbook)
- Leomund’s Tiny Hut– 3rd Level Wizard Spell (Player’s Handbook)
- Leomund’s Trap– 2nd Level Wizard Spell (Player’s Handbook)
- Leomund’s Trap– 2nd Level Wizard Spell (Player’s Handbook)
- Lesser/Greater Divination– Wizard Spells by School (PH)
- Lesser/Greater Divination– Wizard Spells by School (PH)
- Levitate– 2nd Level Wizard Spell (Player’s Handbook)
- Levitate– 2nd Level Wizard Spell (Player’s Handbook)
- Light (Player’s Handbook)
- Light (Player’s Handbook)
- Light Sources– Table 63 (Player’s Handbook)
- Light Sources– Table 63 (Player’s Handbook)
- Light– 1st Level Priest Spell (Player’s Handbook)
- Light– 1st Level Priest Spell (Player’s Handbook)
- Light– 1st Level Wizard Spell (Player’s Handbook)
- Light– 1st Level Wizard Spell (Player’s Handbook)
- Lightning Bolt– 3rd Level Wizard Spell (Player’s Handbook)
- Lightning Bolt– 3rd Level Wizard Spell (Player’s Handbook)
- Limited Wish– 7th Level Wizard Spell (Player’s Handbook)
- Limited Wish– 7th Level Wizard Spell (Player’s Handbook)
- Limits of Vision (Player’s Handbook)
- Limits of Vision (Player’s Handbook)
- Liveoak– 6th Level Priest Spell (Player’s Handbook)
- Liveoak– 6th Level Priest Spell (Player’s Handbook)
- Local History– Nonweapon Proficiency (Player’s Handbook)
- Local History– Nonweapon Proficiency (Player’s Handbook)
- Locate Animals or Plants– 1st Level Priest Spell (Player’s Handbook)
- Locate Animals or Plants– 1st Level Priest Spell (Player’s Handbook)
- Locate Object– 2nd Level Wizard Spell (Player’s Handbook)
- Locate Object– 2nd Level Wizard Spell (Player’s Handbook)
- Locate Object– 3rd Level Priest Spell (Player’s Handbook)
- Locate Object– 3rd Level Priest Spell (Player’s Handbook)
- Log file
- Log file
- Lower Water– 4th Level Priest Spell (Player’s Handbook)
- Lower Water– 4th Level Priest Spell (Player’s Handbook)
- Lower Water– 6th Level Wizard Spell (Player’s Handbook)
- Lower Water– 6th Level Wizard Spell (Player’s Handbook)
M
(148)- Mage (Player’s Handbook)
- Mage (Player’s Handbook)
- Magic Font– 5th Level Priest Spell (Player’s Handbook)
- Magic Font– 5th Level Priest Spell (Player’s Handbook)
- Magic Jar– 5th Level Wizard Spell (Player’s Handbook)
- Magic Jar– 5th Level Wizard Spell (Player’s Handbook)
- Magic Mirror– 4th Level Wizard Spell (Player’s Handbook)
- Magic Mirror– 4th Level Wizard Spell (Player’s Handbook)
- Magic Missile– 1st Level Wizard Spell (Player’s Handbook)
- Magic Missile– 1st Level Wizard Spell (Player’s Handbook)
- Magic Mouth– 2nd Level Wizard Spell (Player’s Handbook)
- Magic Mouth– 2nd Level Wizard Spell (Player’s Handbook)
- Magic Resistance (Player’s Handbook)
- Magic Resistance (Player’s Handbook)
- Magic– Chapter 7 (Player’s Handbook)
- Magic– Chapter 7 (Player’s Handbook)
- Magical Armor and Encumbrance (Player’s Handbook)
- Magical Armor and Encumbrance (Player’s Handbook)
- Magical Healing (Player’s Handbook)
- Magical Healing (Player’s Handbook)
- Magical Items (Player’s Handbook)
- Magical Items (Player’s Handbook)
- Magical Research (Player’s Handbook)
- Magical Research (Player’s Handbook)
- Magical Stone– 1st Level Priest Spell (Player’s Handbook)
- Magical Stone– 1st Level Priest Spell (Player’s Handbook)
- Magical Vestment– 3rd Level Priest Spell (Player’s Handbook)
- Magical Vestment– 3rd Level Priest Spell (Player’s Handbook)
- Magical Weapon Speeds (Player’s Handbook)
- Magical Weapon Speeds (Player’s Handbook)
- Major Creation– 5th Level Wizard Spell (Player’s Handbook)
- Major Creation– 5th Level Wizard Spell (Player’s Handbook)
- Mass Charm– 8th Level Wizard Spell (Player’s Handbook)
- Mass Charm– 8th Level Wizard Spell (Player’s Handbook)
- Mass Invisibility– 7th Level Wizard Spell (Player’s Handbook)
- Mass Invisibility– 7th Level Wizard Spell (Player’s Handbook)
- Mass Suggestion– 6th Level Wizard Spell (Player’s Handbook)
- Mass Suggestion– 6th Level Wizard Spell (Player’s Handbook)
- Massmorph– 4th Level Wizard Spell (Player’s Handbook)
- Massmorph– 4th Level Wizard Spell (Player’s Handbook)
- Maze– 8th Level Wizard Spell (Player’s Handbook)
- Maze– 8th Level Wizard Spell (Player’s Handbook)
- Meld Into Stone– 3rd Level Priest Spell (Player’s Handbook)
- Meld Into Stone– 3rd Level Priest Spell (Player’s Handbook)
- Melee– Definition (Player’s Handbook)
- Melee– Definition (Player’s Handbook)
- Melf’s Acid Arrow– 2nd Level Wizard Spell (Player’s Handbook)
- Melf’s Acid Arrow– 2nd Level Wizard Spell (Player’s Handbook)
- Melf’s Minute Meteors– 3rd Level Wizard Spell (Player’s Handbook)
- Melf’s Minute Meteors– 3rd Level Wizard Spell (Player’s Handbook)
- Mending– 1st Level Wizard Spell (Player’s Handbook)
- Mending– 1st Level Wizard Spell (Player’s Handbook)
- Message– 1st Level Wizard Spell (Player’s Handbook)
- Message– 1st Level Wizard Spell (Player’s Handbook)
- Messenger– 2nd Level Priest Spell (Player’s Handbook)
- Messenger– 2nd Level Priest Spell (Player’s Handbook)
- Meteor Swarm– 9th Level Wizard Spell (Player’s Handbook)
- Meteor Swarm– 9th Level Wizard Spell (Player’s Handbook)
- Mind Blank– 8th Level Wizard Spell (Player’s Handbook)
- Mind Blank– 8th Level Wizard Spell (Player’s Handbook)
- Minimum and Maximum Ability Scores (Player’s Handbook)
- Minimum and Maximum Ability Scores (Player’s Handbook)
- Mining– Nonweapon Proficiency (Player’s Handbook)
- Mining– Nonweapon Proficiency (Player’s Handbook)
- Minor Creation– 4th Level Wizard Spell (Player’s Handbook)
- Minor Creation– 4th Level Wizard Spell (Player’s Handbook)
- Minor Globe of Invulnerability– 4th Level Wizard Spell (PH)
- Minor Globe of Invulnerability– 4th Level Wizard Spell (PH)
- Mirage Arcana– 6th Level Wizard Spell (Player’s Handbook)
- Mirage Arcana– 6th Level Wizard Spell (Player’s Handbook)
- Mirror Image– 2nd Level Wizard Spell (Player’s Handbook)
- Mirror Image– 2nd Level Wizard Spell (Player’s Handbook)
- Miscellaneous Equipment (Player’s Handbook)
- Miscellaneous Equipment (Player’s Handbook)
- Miscellaneous Equipment– Table 44 (Player’s Handbook)
- Miscellaneous Equipment– Table 44 (Player’s Handbook)
- Misdirection– 2nd Level Wizard Spell (Player’s Handbook)
- Misdirection– 2nd Level Wizard Spell (Player’s Handbook)
- Mislead– 6th Level Wizard Spell (Player’s Handbook)
- Mislead– 6th Level Wizard Spell (Player’s Handbook)
- Missile Combat (Player’s Handbook)
- Missile Combat (Player’s Handbook)
- Missile Weapon Ranges– Table 45 (Player’s Handbook)
- Missile Weapon Ranges– Table 45 (Player’s Handbook)
- Missile Weapons in Combat (Player’s Handbook)
- Missile Weapons in Combat (Player’s Handbook)
- Modified Movement Rates– Table 48 (Player’s Handbook)
- Modified Movement Rates– Table 48 (Player’s Handbook)
- Modifiers to the Attack Roll (Player’s Handbook)
- Modifiers to the Attack Roll (Player’s Handbook)
- Modifying Saving Throws (Player’s Handbook)
- Modifying Saving Throws (Player’s Handbook)
- Money and Equipment– Chapter 6 (Player’s Handbook)
- Money and Equipment– Chapter 6 (Player’s Handbook)
- Monster Summoning I– 3rd Level Wizard Spell (Player’s Handbook)
- Monster Summoning I– 3rd Level Wizard Spell (Player’s Handbook)
- Monster Summoning II– 4th Level Wizard Spell (Player’s Handbook)
- Monster Summoning II– 4th Level Wizard Spell (Player’s Handbook)
- Monster Summoning III– 5th Level Wizard Spell (Player’s Handbook)
- Monster Summoning III– 5th Level Wizard Spell (Player’s Handbook)
- Monster Summoning IV– 6th Level Wizard Spell (Player’s Handbook)
- Monster Summoning IV– 6th Level Wizard Spell (Player’s Handbook)
- Monster Summoning V– 7th Level Wizard Spell (Player’s Handbook)
- Monster Summoning V– 7th Level Wizard Spell (Player’s Handbook)
- Monster Summoning VI– 8th Level Wizard Spell (Player’s Handbook)
- Monster Summoning VI– 8th Level Wizard Spell (Player’s Handbook)
- Monster Summoning VII– 9th Level Wizard Spell (Player’s Handbook)
- Monster Summoning VII– 9th Level Wizard Spell (Player’s Handbook)
- Moonbeam– 5th Level Priest Spell (Player’s Handbook)
- Moonbeam– 5th Level Priest Spell (Player’s Handbook)
- Mordenkainen’s Disjunction– 9th Level Wizard Spell (PH)
- Mordenkainen’s Disjunction– 9th Level Wizard Spell (PH)
- Mordenkainen’s Faithful Hound– 5th Level Wizard Spell (PH)
- Mordenkainen’s Faithful Hound– 5th Level Wizard Spell (PH)
- Mordenkainen’s Lucubration– 6th Level Wizard Spell (PH)
- Mordenkainen’s Lucubration– 6th Level Wizard Spell (PH)
- Mordenkainen’s Magnificent Mansion– 7th Level Wizard Spell (PH)
- Mordenkainen’s Magnificent Mansion– 7th Level Wizard Spell (PH)
- Mordenkainen’s Sword– 7th Level Wizard Spell (Player’s Handbook)
- Mordenkainen’s Sword– 7th Level Wizard Spell (Player’s Handbook)
- More Than Just Hack-and Slash (Player’s Handbook)
- More Than Just Hack-and Slash (Player’s Handbook)
- Mount– 1st Level Wizard Spell (Player’s Handbook)
- Mount– 1st Level Wizard Spell (Player’s Handbook)
- Mountaineering– Nonweapon Proficiency (Player’s Handbook)
- Mountaineering– Nonweapon Proficiency (Player’s Handbook)
- Move Earth– 6th Level Wizard Spell (Player’s Handbook)
- Move Earth– 6th Level Wizard Spell (Player’s Handbook)
- Movement (Player’s Handbook)
- Movement (Player’s Handbook)
- Movement and Missile Combat (Player’s Handbook)
- Movement and Missile Combat (Player’s Handbook)
- Movement in Combat (Player’s Handbook)
- Movement in Combat (Player’s Handbook)
- Movement in Melee (Player’s Handbook)
- Movement in Melee (Player’s Handbook)
- Movement While Tracking– Table 40 (Player’s Handbook)
- Movement While Tracking– Table 40 (Player’s Handbook)
- Multi-Class and Dual-Class Characters (Player’s Handbook)
- Multi-Class and Dual-Class Characters (Player’s Handbook)
- Multi-Class Benefits and Restrictions (Player’s Handbook)
- Multi-Class Benefits and Restrictions (Player’s Handbook)
- Multi-Class Combinations (Player’s Handbook)
- Multi-Class Combinations (Player’s Handbook)
- Multiple Attacks and Initiative (Player’s Handbook)
- Multiple Attacks and Initiative (Player’s Handbook)
- Musical Instrument– Nonweapon Proficiency (Player’s Handbook)
- Musical Instrument– Nonweapon Proficiency (Player’s Handbook)
N
(36)- Natural Healing (Player’s Handbook)
- Natural Healing (Player’s Handbook)
- Navigation– Nonweapon Proficiency (Player’s Handbook)
- Navigation– Nonweapon Proficiency (Player’s Handbook)
- Necromancy– Wizard Spells by School (Player’s Handbook)
- Necromancy– Wizard Spells by School (Player’s Handbook)
- Necromantic– Priest Spells by Sphere (Player’s Handbook)
- Necromantic– Priest Spells by Sphere (Player’s Handbook)
- Negative Plane Protection– 3rd Level Priest Spell (Player’s Handbook)
- Negative Plane Protection– 3rd Level Priest Spell (Player’s Handbook)
- Neutralize Poison– 4th Level Priest Spell (Player’s Handbook)
- Neutralize Poison– 4th Level Priest Spell (Player’s Handbook)
- Ninth-Level Spells– Wizard (Player’s Handbook)
- Ninth-Level Spells– Wizard (Player’s Handbook)
- Ninth-Level Wizard Spells (Player’s Handbook)
- Ninth-Level Wizard Spells (Player’s Handbook)
- Non-Aligned Creatures (Player’s Handbook)
- Non-Aligned Creatures (Player’s Handbook)
- Nondetection– 3rd Level Wizard Spell (Player’s Handbook)
- Nondetection– 3rd Level Wizard Spell (Player’s Handbook)
- Nonlethal Combat and Creatures (Player’s Handbook)
- Nonlethal Combat and Creatures (Player’s Handbook)
- Nonweapon Proficiencies I (Player’s Handbook)
- Nonweapon Proficiencies I (Player’s Handbook)
- Nonweapon Proficiencies II (Player’s Handbook)
- Nonweapon Proficiencies II (Player’s Handbook)
- Nonweapon Proficiency Descriptions (Player’s Handbook)
- Nonweapon Proficiency Descriptions (Player’s Handbook)
- Nonweapon Proficiency Group Crossovers– Table 38 (Player’s Handbook)
- Nonweapon Proficiency Group Crossovers– Table 38 (Player’s Handbook)
- Nonweapon Proficiency Groups– Table 37 (Player’s Handbook)
- Nonweapon Proficiency Groups– Table 37 (Player’s Handbook)
- NPCs– Chapter 12 (Player’s Handbook)
- NPCs– Chapter 12 (Player’s Handbook)
- Nystal’s Magic Aura– 1st Level Wizard Spell (Player’s Handbook)
- Nystal’s Magic Aura– 1st Level Wizard Spell (Player’s Handbook)
O
(18)- Obscurement– 2nd Level Priest Spell (Player’s Handbook)
- Obscurement– 2nd Level Priest Spell (Player’s Handbook)
- Optional Modifiers to Initiative– Table 56 (Player’s Handbook)
- Optional Modifiers to Initiative– Table 56 (Player’s Handbook)
- Organization– Druid (Player’s Handbook)
- Organization– Druid (Player’s Handbook)
- Other Characteristics– Character Details (Player’s Handbook)
- Other Characteristics– Character Details (Player’s Handbook)
- Otiliuke’s Resilient Sphere– 4th Level Wizard Spell (Player’s Handbook)
- Otiliuke’s Resilient Sphere– 4th Level Wizard Spell (Player’s Handbook)
- Otiluke’s Freezing Sphere– 6th Level Wizard Spell (Player’s Handbook)
- Otiluke’s Freezing Sphere– 6th Level Wizard Spell (Player’s Handbook)
- Otiluke’s Telekinetic Sphere– 8th Level Wizard Spell (PH)
- Otiluke’s Telekinetic Sphere– 8th Level Wizard Spell (PH)
- Otto’s Irresistable Dance– 8th Level Wizard Spell (Player’s Handbook)
- Otto’s Irresistable Dance– 8th Level Wizard Spell (Player’s Handbook)
- Overbearing (Player’s Handbook)
- Overbearing (Player’s Handbook)
P
(178)- Paladin (Player’s Handbook)
- Paladin (Player’s Handbook)
- Paladin Spell Progression– Table 17 (Player’s Handbook)
- Paladin Spell Progression– Table 17 (Player’s Handbook)
- Paralysis (Player’s Handbook)
- Paralysis (Player’s Handbook)
- Parrying– Optional Rule (Player’s Handbook)
- Parrying– Optional Rule (Player’s Handbook)
- Part Water– 6th Level Priest Spell (Player’s Handbook)
- Part Water– 6th Level Priest Spell (Player’s Handbook)
- Part Water– 6th Level Wizard Spell (Player’s Handbook)
- Part Water– 6th Level Wizard Spell (Player’s Handbook)
- Pass Plant– 5th Level Priest Spell (Player’s Handbook)
- Pass Plant– 5th Level Priest Spell (Player’s Handbook)
- Pass Without Trace– 1st Level Priest Spell (Player’s Handbook)
- Pass Without Trace– 1st Level Priest Spell (Player’s Handbook)
- Passwall– 5th Level Wizard Spell (Player’s Handbook)
- Passwall– 5th Level Wizard Spell (Player’s Handbook)
- Permanency– 8th Level Wizard Spell (Player’s Handbook)
- Permanency– 8th Level Wizard Spell (Player’s Handbook)
- Permanent Illusion– 6th Level Wizard Spell (Player’s Handbook)
- Permanent Illusion– 6th Level Wizard Spell (Player’s Handbook)
- Phantasmal Force– 1st Level Wizard Spell (Player’s Handbook)
- Phantasmal Force– 1st Level Wizard Spell (Player’s Handbook)
- Phantasmal Killer– 4th Level Wizard Spell (Player’s Handbook)
- Phantasmal Killer– 4th Level Wizard Spell (Player’s Handbook)
- Phantom Steed– 3rd Level Wizard Spell (Player’s Handbook)
- Phantom Steed– 3rd Level Wizard Spell (Player’s Handbook)
- Phase Door– 7th Level Wizard Spell (Player’s Handbook)
- Phase Door– 7th Level Wizard Spell (Player’s Handbook)
- PHB00916.HTM
- PHB00916.HTM
- PHB00917.HTM
- PHB00917.HTM
- PHB00918.HTM
- PHB00918.HTM
- PHB00919.HTM
- PHB00919.HTM
- PHB00920.HTM
- PHB00920.HTM
- PHB00921.HTM
- PHB00921.HTM
- PHB00922.HTM
- PHB00922.HTM
- PHB00923.HTM
- PHB00923.HTM
- PHB00924.HTM
- PHB00924.HTM
- PHB00925.HTM
- PHB00925.HTM
- PHB00926.HTM
- PHB00926.HTM
- PHB00927.HTM
- PHB00927.HTM
- PHB00928.HTM
- PHB00928.HTM
- PHB00929.HTM
- PHB00929.HTM
- PHB00930.HTM
- PHB00930.HTM
- PHB00931.HTM
- PHB00931.HTM
- PHB00932.HTM
- PHB00932.HTM
- PHB00933.HTM
- PHB00933.HTM
- PHB00934.HTM
- PHB00934.HTM
- PHB00935.HTM
- PHB00935.HTM
- PHB00936.HTM
- PHB00936.HTM
- PHB00937.HTM
- PHB00937.HTM
- PHB00963.HTM
- PHB00963.HTM
- Plane Shift– 5th Level Priest Spell (Player’s Handbook)
- Plane Shift– 5th Level Priest Spell (Player’s Handbook)
- Plant Door– 4th Level Priest Spell (Player’s Handbook)
- Plant Door– 4th Level Priest Spell (Player’s Handbook)
- Plant Growth– 3rd Level Priest Spell (Player’s Handbook)
- Plant Growth– 3rd Level Priest Spell (Player’s Handbook)
- Plant Growth– 4th Level Wizard Spell (Player’s Handbook)
- Plant Growth– 4th Level Wizard Spell (Player’s Handbook)
- Plant– Priest Spells by Sphere (Player’s Handbook)
- Plant– Priest Spells by Sphere (Player’s Handbook)
- Player Character Ability Scores– Chapter 1 (Player’s Handbook)
- Player Character Ability Scores– Chapter 1 (Player’s Handbook)
- Player Character Classes– Chapter 3 (Player’s Handbook)
- Player Character Classes– Chapter 3 (Player’s Handbook)
- PLayer Character Obligations (Player’s Handbook)
- PLayer Character Obligations (Player’s Handbook)
- Player Character Races– Chapter 2 (Player’s Handbook)
- Player Character Races– Chapter 2 (Player’s Handbook)
- Player’s Handbook
- Player’s Handbook
- Player’s Handbook
- Player’s Handbook
- Playing the Character’s Alignment (Player’s Handbook)
- Playing the Character’s Alignment (Player’s Handbook)
- Poison (Player’s Handbook)
- Poison (Player’s Handbook)
- Polymorph Any Object– 8th Level Wizard Spell (Player’s Handbook)
- Polymorph Any Object– 8th Level Wizard Spell (Player’s Handbook)
- Polymorph Other– 4th Level Wizard Spell (Player’s Handbook)
- Polymorph Other– 4th Level Wizard Spell (Player’s Handbook)
- Polymorph Self– 4th Level Wizard Spell (Player’s Handbook)
- Polymorph Self– 4th Level Wizard Spell (Player’s Handbook)
- Pottery– Nonweapon Proficiency (Player’s Handbook)
- Pottery– Nonweapon Proficiency (Player’s Handbook)
- Power Word– Blind– 8th Level Wizard Spell (Player’s Handbook)
- Power Word– Blind– 8th Level Wizard Spell (Player’s Handbook)
- Power Word– Kill– 9th Level Wizard Spell (Player’s Handbook)
- Power Word– Kill– 9th Level Wizard Spell (Player’s Handbook)
- Prayer– 3rd Level Priest Spell (Player’s Handbook)
- Prayer– 3rd Level Priest Spell (Player’s Handbook)
- Priest (Player’s Handbook)
- Priest (Player’s Handbook)
- Priest Experience Levels– Table 23 (Player’s Handbook)
- Priest Experience Levels– Table 23 (Player’s Handbook)
- Priest Of Specific Mythoi (Player’s Handbook)
- Priest Of Specific Mythoi (Player’s Handbook)
- Priest Spell Lists (Player’s Handbook)
- Priest Spell Lists (Player’s Handbook)
- Priest Spell Progression– Table 24 (Player’s Handbook)
- Priest Spell Progression– Table 24 (Player’s Handbook)
- Priest Spells (Player’s Handbook)
- Priest Spells (Player’s Handbook)
- Priest Spells by Sphere– Appendix 6 (Player’s Handbook)
- Priest Spells by Sphere– Appendix 6 (Player’s Handbook)
- Priest Spells– Appendix 4 (Player’s Handbook)
- Priest Spells– Appendix 4 (Player’s Handbook)
- Priest Titles– Priest Of Specific Mythoi (Player’s Handbook)
- Priest Titles– Priest Of Specific Mythoi (Player’s Handbook)
- Prismatic Sphere– 9th Level Wizard Spell (Player’s Handbook)
- Prismatic Sphere– 9th Level Wizard Spell (Player’s Handbook)
- Prismatic Spray– 7th Level Wizard Spell (Player’s Handbook)
- Prismatic Spray– 7th Level Wizard Spell (Player’s Handbook)
- Prismatic Wall– 8th Level Wizard Spell (Player’s Handbook)
- Prismatic Wall– 8th Level Wizard Spell (Player’s Handbook)
- Produce Fire– 4th Level Priest Spell (Player’s Handbook)
- Produce Fire– 4th Level Priest Spell (Player’s Handbook)
- Produce Flame– 2nd Level Priest Spell (Player’s Handbook)
- Produce Flame– 2nd Level Priest Spell (Player’s Handbook)
- Proficiencies (Optional)– Chapter 5 (Player’s Handbook)
- Proficiencies (Optional)– Chapter 5 (Player’s Handbook)
- Proficiency Slots– Table 34 (Player’s Handbook)
- Proficiency Slots– Table 34 (Player’s Handbook)
- Programmed Illusion– 6th Level Wizard Spell (Player’s Handbook)
- Programmed Illusion– 6th Level Wizard Spell (Player’s Handbook)
- Project Image– 6th Level Wizard Spell (Player’s Handbook)
- Project Image– 6th Level Wizard Spell (Player’s Handbook)
- Protection From Cantrips– 2nd Level Wizard Spell (Player’s Handbook)
- Protection From Cantrips– 2nd Level Wizard Spell (Player’s Handbook)
- Protection From Evil 10′ Radius– 4th Level Priest Spell (PH)
- Protection From Evil 10′ Radius– 4th Level Priest Spell (PH)
- Protection From Evil– 1st Level Priest Spell (Player’s Handbook)
- Protection From Evil– 1st Level Priest Spell (Player’s Handbook)
- Protection From Evil– 1st Level Wizard Spell (Player’s Handbook)
- Protection From Evil– 1st Level Wizard Spell (Player’s Handbook)
- Protection From Fire– 3rd Level Priest Spell (Player’s Handbook)
- Protection From Fire– 3rd Level Priest Spell (Player’s Handbook)
- Protection From Lightning– 4th Level Priest Spell (Player’s Handbook)
- Protection From Lightning– 4th Level Priest Spell (Player’s Handbook)
- Protection From Normal Missiles– 3rd Level Wizard Spell (PH)
- Protection From Normal Missiles– 3rd Level Wizard Spell (PH)
- Protection– Priest Spells by Sphere (Player’s Handbook)
- Protection– Priest Spells by Sphere (Player’s Handbook)
- Punching and Wrestling (Player’s Handbook)
- Punching and Wrestling (Player’s Handbook)
- Punching and Wrestling Results– Table 58 (Player’s Handbook)
- Punching and Wrestling Results– Table 58 (Player’s Handbook)
- Purify Food & Drink– 1st Level Priest Spell (Player’s Handbook)
- Purify Food & Drink– 1st Level Priest Spell (Player’s Handbook)
- Pyrotechnics– 2nd Level Wizard Spell (Player’s Handbook)
- Pyrotechnics– 2nd Level Wizard Spell (Player’s Handbook)
- Pyrotechnics– 3rd Level Priest Spell (Player’s Handbook)
- Pyrotechnics– 3rd Level Priest Spell (Player’s Handbook)
Q
(2)R
(94)- Racial Ability Adjustments (Player’s Handbook)
- Racial Ability Adjustments (Player’s Handbook)
- Racial Ability Adjustments– Table 8 (Player’s Handbook)
- Racial Ability Adjustments– Table 8 (Player’s Handbook)
- Racial Ability Requirements– Table 7 (Player’s Handbook)
- Racial Ability Requirements– Table 7 (Player’s Handbook)
- Rainbow Pattern– 4th Level Wizard Spell (Player’s Handbook)
- Rainbow Pattern– 4th Level Wizard Spell (Player’s Handbook)
- Rainbow– 5th Level Priest Spell (Player’s Handbook)
- Rainbow– 5th Level Priest Spell (Player’s Handbook)
- Raise Dead– 5th Level Priest Spell (Player’s Handbook)
- Raise Dead– 5th Level Priest Spell (Player’s Handbook)
- Raising the Dead (Player’s Handbook)
- Raising the Dead (Player’s Handbook)
- Range– Missile Attack (Player’s Handbook)
- Range– Missile Attack (Player’s Handbook)
- Ranger (Player’s Handbook)
- Ranger (Player’s Handbook)
- Ranger Abilities– Table 18 (Player’s Handbook)
- Ranger Abilities– Table 18 (Player’s Handbook)
- Ranger’s Followers– Table 19 (Player’s Handbook)
- Ranger’s Followers– Table 19 (Player’s Handbook)
- Rary’s Mnemonic Enhancer– 4th Level Wizard Spell (PH)
- Rary’s Mnemonic Enhancer– 4th Level Wizard Spell (PH)
- Rate of Fire (Player’s Handbook)
- Rate of Fire (Player’s Handbook)
- Rates of Climbing– Table 67 (Player’s Handbook)
- Rates of Climbing– Table 67 (Player’s Handbook)
- Ray of Enfeeblement– 2nd Level Wizard Spell (Player’s Handbook)
- Ray of Enfeeblement– 2nd Level Wizard Spell (Player’s Handbook)
- Read Magic– 1st Level Wizard Spell (Player’s Handbook)
- Read Magic– 1st Level Wizard Spell (Player’s Handbook)
- Reading Lips– Nonweapon Proficiency (Player’s Handbook)
- Reading Lips– Nonweapon Proficiency (Player’s Handbook)
- Reading/Writing– Nonweapon Proficiency (Player’s Handbook)
- Reading/Writing– Nonweapon Proficiency (Player’s Handbook)
- Reflecting Pool– 4th Level Priest Spell (Player’s Handbook)
- Reflecting Pool– 4th Level Priest Spell (Player’s Handbook)
- Regenerate– 7th Level Priest Spell (Player’s Handbook)
- Regenerate– 7th Level Priest Spell (Player’s Handbook)
- Reincarnate– 7th Level Priest Spell (Player’s Handbook)
- Reincarnate– 7th Level Priest Spell (Player’s Handbook)
- Reincarnation– 6th Level Wizard Spell (Player’s Handbook)
- Reincarnation– 6th Level Wizard Spell (Player’s Handbook)
- Related Weapon Bonus (Player’s Handbook)
- Related Weapon Bonus (Player’s Handbook)
- Religion– Nonweapon Proficiency (Player’s Handbook)
- Religion– Nonweapon Proficiency (Player’s Handbook)
- Remove Curse– 3rd Level Priest Spell (Player’s Handbook)
- Remove Curse– 3rd Level Priest Spell (Player’s Handbook)
- Remove Curse– 4th Level Wizard Spell (Player’s Handbook)
- Remove Curse– 4th Level Wizard Spell (Player’s Handbook)
- Remove Fear– 1st Level Priest Spell (Player’s Handbook)
- Remove Fear– 1st Level Priest Spell (Player’s Handbook)
- Remove Paralysis– 3rd Level Priest Spell (Player’s Handbook)
- Remove Paralysis– 3rd Level Priest Spell (Player’s Handbook)
- Repel Insects– 4th Level Priest Spell (Player’s Handbook)
- Repel Insects– 4th Level Priest Spell (Player’s Handbook)
- Repulsion– 6th Level Wizard Spell (Player’s Handbook)
- Repulsion– 6th Level Wizard Spell (Player’s Handbook)
- Required Materials (Player’s Handbook)
- Required Materials (Player’s Handbook)
- Requirements– Druid (Player’s Handbook)
- Requirements– Druid (Player’s Handbook)
- Requirements– Priest Of Specific Mythoi (Player’s Handbook)
- Requirements– Priest Of Specific Mythoi (Player’s Handbook)
- Resist Fire/Resist Cold– 2nd Level Priest Spell (PH)
- Resist Fire/Resist Cold– 2nd Level Priest Spell (PH)
- Restoration– 7th Level Priest Spell (Player’s Handbook)
- Restoration– 7th Level Priest Spell (Player’s Handbook)
- Resurrection– 7th Level Priest Spell (Player’s Handbook)
- Resurrection– 7th Level Priest Spell (Player’s Handbook)
- Retreat (Player’s Handbook)
- Retreat (Player’s Handbook)
- Reverse Gravity– 7th Level Wizard Spell (Player’s Handbook)
- Reverse Gravity– 7th Level Wizard Spell (Player’s Handbook)
- Riding– Airborne– Nonweapon Proficiency (Player’s Handbook)
- Riding– Airborne– Nonweapon Proficiency (Player’s Handbook)
- Riding– Land-Based– Nonweapon Proficiency (Player’s Handbook)
- Riding– Land-Based– Nonweapon Proficiency (Player’s Handbook)
- Rogue Experience Levels– Table 25 (Player’s Handbook)
- Rogue Experience Levels– Table 25 (Player’s Handbook)
- Rogues (Player’s Handbook)
- Rogues (Player’s Handbook)
- Rolling Ability Scores (Player’s Handbook)
- Rolling Ability Scores (Player’s Handbook)
- Rolling Saving Throws (Player’s Handbook)
- Rolling Saving Throws (Player’s Handbook)
- Rope Trick– 2nd Level Wizard Spell (Player’s Handbook)
- Rope Trick– 2nd Level Wizard Spell (Player’s Handbook)
- Rope Use– Nonweapon Proficiency (Player’s Handbook)
- Rope Use– Nonweapon Proficiency (Player’s Handbook)
- Running– Nonweapon Proficiency (Player’s Handbook)
- Running– Nonweapon Proficiency (Player’s Handbook)
S
(224)- Sanctuary– 1st Level Priest Spell (Player’s Handbook)
- Sanctuary– 1st Level Priest Spell (Player’s Handbook)
- Saving Throw Priority (Player’s Handbook)
- Saving Throw Priority (Player’s Handbook)
- Saving Throws– Definition (Player’s Handbook)
- Saving Throws– Definition (Player’s Handbook)
- Scare– 2nd Level Wizard Spell (Player’s Handbook)
- Scare– 2nd Level Wizard Spell (Player’s Handbook)
- Schools of Magic– Wizard (Player’s Handbook)
- Schools of Magic– Wizard (Player’s Handbook)
- Screen– 8th Level Wizard Spell (Player’s Handbook)
- Screen– 8th Level Wizard Spell (Player’s Handbook)
- Seamanship– Nonweapon Proficiency (Player’s Handbook)
- Seamanship– Nonweapon Proficiency (Player’s Handbook)
- Seamstress/Tailor– Nonweapon Proficiency (Player’s Handbook)
- Seamstress/Tailor– Nonweapon Proficiency (Player’s Handbook)
- Second-Level Priest Spells (Player’s Handbook)
- Second-Level Priest Spells (Player’s Handbook)
- Second-Level Spells– Priest (Player’s Handbook)
- Second-Level Spells– Priest (Player’s Handbook)
- Second-Level Spells– Wizard (Player’s Handbook)
- Second-Level Spells– Wizard (Player’s Handbook)
- Second-Level Wizard Spells (Player’s Handbook)
- Second-Level Wizard Spells (Player’s Handbook)
- Secondary Skills (Player’s Handbook)
- Secondary Skills (Player’s Handbook)
- Secondary Skills– Table 36 (Player’s Handbook)
- Secondary Skills– Table 36 (Player’s Handbook)
- Secret Page– 3rd Level Wizard Spell (Player’s Handbook)
- Secret Page– 3rd Level Wizard Spell (Player’s Handbook)
- Seeming– 5th Level Wizard Spell (Player’s Handbook)
- Seeming– 5th Level Wizard Spell (Player’s Handbook)
- Sending– 5th Level Wizard Spell (Player’s Handbook)
- Sending– 5th Level Wizard Spell (Player’s Handbook)
- Sepia Snake Sigil– 3rd Level Wizard Spell (Player’s Handbook)
- Sepia Snake Sigil– 3rd Level Wizard Spell (Player’s Handbook)
- Sequester– 7th Level Wizard Spell (Player’s Handbook)
- Sequester– 7th Level Wizard Spell (Player’s Handbook)
- Serten’s Spell Immunity– 8th Level Wizard Spell (Player’s Handbook)
- Serten’s Spell Immunity– 8th Level Wizard Spell (Player’s Handbook)
- Services– Table 44 (Player’s Handbook)
- Services– Table 44 (Player’s Handbook)
- Set Snares– Nonweapon Proficiency (Player’s Handbook)
- Set Snares– Nonweapon Proficiency (Player’s Handbook)
- Seventh-Level Priest Spells (Player’s Handbook)
- Seventh-Level Priest Spells (Player’s Handbook)
- Seventh-Level Spells– Priest (Player’s Handbook)
- Seventh-Level Spells– Priest (Player’s Handbook)
- Seventh-Level Spells– Wizard (Player’s Handbook)
- Seventh-Level Spells– Wizard (Player’s Handbook)
- Seventh-Level Wizard Spells (Player’s Handbook)
- Seventh-Level Wizard Spells (Player’s Handbook)
- Shades– 6th Level Wizard Spell (Player’s Handbook)
- Shades– 6th Level Wizard Spell (Player’s Handbook)
- Shadow Door– 5th Level Wizard Spell (Player’s Handbook)
- Shadow Door– 5th Level Wizard Spell (Player’s Handbook)
- Shadow Magic– 5th Level Wizard Spell (Player’s Handbook)
- Shadow Magic– 5th Level Wizard Spell (Player’s Handbook)
- Shadow Monster– 4th Level Wizard Spell (Player’s Handbook)
- Shadow Monster– 4th Level Wizard Spell (Player’s Handbook)
- Shadow Walk– 7th Level Wizard Spell (Player’s Handbook)
- Shadow Walk– 7th Level Wizard Spell (Player’s Handbook)
- Shape Change– 9th Level Wizard Spell (Player’s Handbook)
- Shape Change– 9th Level Wizard Spell (Player’s Handbook)
- Shatter– 2nd Level Wizard Spell (Player’s Handbook)
- Shatter– 2nd Level Wizard Spell (Player’s Handbook)
- Shield– 1st Level Wizard Spell (Player’s Handbook)
- Shield– 1st Level Wizard Spell (Player’s Handbook)
- Shillelagh– 1st Level Priest Spell (Player’s Handbook)
- Shillelagh– 1st Level Priest Spell (Player’s Handbook)
- Shocking Grasp– 1st Level Wizard Spell (Player’s Handbook)
- Shocking Grasp– 1st Level Wizard Spell (Player’s Handbook)
- Shout– 4th Level Wizard Spell (Player’s Handbook)
- Shout– 4th Level Wizard Spell (Player’s Handbook)
- Silence 15′ Radius– 2nd Level Priest Spell (Player’s Handbook)
- Silence 15′ Radius– 2nd Level Priest Spell (Player’s Handbook)
- Simulacrum– 7th Level Wizard Spell (Player’s Handbook)
- Simulacrum– 7th Level Wizard Spell (Player’s Handbook)
- Singing– Nonweapon Proficiency (Player’s Handbook)
- Singing– Nonweapon Proficiency (Player’s Handbook)
- Sink– 8th Level Wizard Spell (Player’s Handbook)
- Sink– 8th Level Wizard Spell (Player’s Handbook)
- Sixth-Level Priest Spells (Player’s Handbook)
- Sixth-Level Priest Spells (Player’s Handbook)
- Sixth-Level Spells– Priest (Player’s Handbook)
- Sixth-Level Spells– Priest (Player’s Handbook)
- Sixth-Level Spells– Wizard (Player’s Handbook)
- Sixth-Level Spells– Wizard (Player’s Handbook)
- Sixth-Level Wizard Spells (Player’s Handbook)
- Sixth-Level Wizard Spells (Player’s Handbook)
- Sleep– 1st Level Wizard Spell (Player’s Handbook)
- Sleep– 1st Level Wizard Spell (Player’s Handbook)
- Slow Poison– 2nd Level Priest Spell (Player’s Handbook)
- Slow Poison– 2nd Level Priest Spell (Player’s Handbook)
- Slow– 3rd Level Wizard Spell (Player’s Handbook)
- Slow– 3rd Level Wizard Spell (Player’s Handbook)
- Snake Charm– 2nd Level Priest Spell (Player’s Handbook)
- Snake Charm– 2nd Level Priest Spell (Player’s Handbook)
- Snare– 3rd Level Priest Spell (Player’s Handbook)
- Snare– 3rd Level Priest Spell (Player’s Handbook)
- Solid Fog– 4th Level Wizard Spell (Player’s Handbook)
- Solid Fog– 4th Level Wizard Spell (Player’s Handbook)
- Speak With Animals– 2nd Level Priest Spell (Player’s Handbook)
- Speak With Animals– 2nd Level Priest Spell (Player’s Handbook)
- Speak With Dead– 3rd Level Priest Spell (Player’s Handbook)
- Speak With Dead– 3rd Level Priest Spell (Player’s Handbook)
- Speak With Monsters– 6th Level Priest Spell (Player’s Handbook)
- Speak With Monsters– 6th Level Priest Spell (Player’s Handbook)
- Speak With Plants– 4th Level Priest Spell (Player’s Handbook)
- Speak With Plants– 4th Level Priest Spell (Player’s Handbook)
- Special Damage (Player’s Handbook)
- Special Damage (Player’s Handbook)
- Special Defenses (Player’s Handbook)
- Special Defenses (Player’s Handbook)
- Specialist Attacks per Round– Table 35 (Player’s Handbook)
- Specialist Attacks per Round– Table 35 (Player’s Handbook)
- Specific Encumbrance– Optional Rule (Player’s Handbook)
- Specific Encumbrance– Optional Rule (Player’s Handbook)
- Spectral Force– 3rd Level Wizard Spell (Player’s Handbook)
- Spectral Force– 3rd Level Wizard Spell (Player’s Handbook)
- Spectral Hand– 2nd Level Wizard Spell (Player’s Handbook)
- Spectral Hand– 2nd Level Wizard Spell (Player’s Handbook)
- Speicalist Wizards (Player’s Handbook)
- Speicalist Wizards (Player’s Handbook)
- Spell Components– Optional Rule (Player’s Handbook)
- Spell Components– Optional Rule (Player’s Handbook)
- Spell Descriptions (Player’s Handbook)
- Spell Descriptions (Player’s Handbook)
- Spell Immunity– 4th Level Priest Spell (Player’s Handbook)
- Spell Immunity– 4th Level Priest Spell (Player’s Handbook)
- Spell Index– Appendix 7 (Player’s Handbook)
- Spell Index– Appendix 7 (Player’s Handbook)
- Spell Turning– 7th Level Wizard Spell (Player’s Handbook)
- Spell Turning– 7th Level Wizard Spell (Player’s Handbook)
- Spellcasting and Initiative (Player’s Handbook)
- Spellcasting and Initiative (Player’s Handbook)
- Spellcraft– Nonweapon Proficiency (Player’s Handbook)
- Spellcraft– Nonweapon Proficiency (Player’s Handbook)
- Spells Allowed– Druid (Player’s Handbook)
- Spells Allowed– Druid (Player’s Handbook)
- Spells Allowed– Priest Of Specific Mythoi (Player’s Handbook)
- Spells Allowed– Priest Of Specific Mythoi (Player’s Handbook)
- Spider Climb– 1st Level Wizard Spell (Player’s Handbook)
- Spider Climb– 1st Level Wizard Spell (Player’s Handbook)
- Spike Growth– 3rd Level Priest Spell (Player’s Handbook)
- Spike Growth– 3rd Level Priest Spell (Player’s Handbook)
- Spike Stones– 5th Level Priest Spell (Player’s Handbook))
- Spike Stones– 5th Level Priest Spell (Player’s Handbook))
- Spiritual Hammer– 2nd Level Priest Spell (Player’s Handbook)
- Spiritual Hammer– 2nd Level Priest Spell (Player’s Handbook)
- Spook– 1st Level Wizard Spell (Player’s Handbook)
- Spook– 1st Level Wizard Spell (Player’s Handbook)
- Standard Exchange Rates– Table 42 (Player’s Handbook)
- Standard Exchange Rates– Table 42 (Player’s Handbook)
- Standard Initiative Procedure (Player’s Handbook)
- Standard Initiative Procedure (Player’s Handbook)
- Standard Modifiers to Initiative– Table 55 (Player’s Handbook)
- Standard Modifiers to Initiative– Table 55 (Player’s Handbook)
- Starshine– 3rd Level Priest Spell (Player’s Handbook)
- Starshine– 3rd Level Priest Spell (Player’s Handbook)
- Starting Money (Player’s Handbook)
- Starting Money (Player’s Handbook)
- Statue– 7th Level Wizard Spell (Player’s Handbook)
- Statue– 7th Level Wizard Spell (Player’s Handbook)
- Step-by-Step Player Character Generation (Player’s Handbook)
- Step-by-Step Player Character Generation (Player’s Handbook)
- Sticks to Snakes– 4th Level Priest Spell (Player’s Handbook)
- Sticks to Snakes– 4th Level Priest Spell (Player’s Handbook)
- Stinking Cloud– 2nd Level Wizard Spell (Player’s Handbook)
- Stinking Cloud– 2nd Level Wizard Spell (Player’s Handbook)
- Stone Shape– 3rd Level Priest Spell (Player’s Handbook)
- Stone Shape– 3rd Level Priest Spell (Player’s Handbook)
- Stone Shape– 5th Level Wizard Spell (Player’s Handbook)
- Stone Shape– 5th Level Wizard Spell (Player’s Handbook)
- Stone Tell– 6th Level Priest Spell (Player’s Handbook)
- Stone Tell– 6th Level Priest Spell (Player’s Handbook)
- Stone to Flesh– 6th Level Wizard Spell (Player’s Handbook)
- Stone to Flesh– 6th Level Wizard Spell (Player’s Handbook)
- Stonemasonry– Nonweapon Proficiency (Player’s Handbook)
- Stonemasonry– Nonweapon Proficiency (Player’s Handbook)
- Stoneskin– 4th Level Wizard Spell (Player’s Handbook)
- Stoneskin– 4th Level Wizard Spell (Player’s Handbook)
- Stowage Capacity– Table 50 (Player’s Handbook)
- Stowage Capacity– Table 50 (Player’s Handbook)
- Strength (Player’s Handbook)
- Strength (Player’s Handbook)
- Strength– 2nd Level Wizard Spell (Player’s Handbook)
- Strength– 2nd Level Wizard Spell (Player’s Handbook)
- Strength– Table 1 (Player’s Handbook)
- Strength– Table 1 (Player’s Handbook)
- Stun– 7th Level Wizard Spell (Player’s Handbook)
- Stun– 7th Level Wizard Spell (Player’s Handbook)
- Successful Magic Resistance Rolls (Player’s Handbook)
- Successful Magic Resistance Rolls (Player’s Handbook)
- Succor– 7th Level Priest Spell (Player’s Handbook)
- Succor– 7th Level Priest Spell (Player’s Handbook)
- Succor– 9th Level Wizard Spell (Player’s Handbook)
- Succor– 9th Level Wizard Spell (Player’s Handbook)
- Suggestion Spell– 3rd Level Wizard Spell (Player’s Handbook)
- Suggestion Spell– 3rd Level Wizard Spell (Player’s Handbook)
- Summon Insects– 3rd Level Priest Spell (Player’s Handbook)
- Summon Insects– 3rd Level Priest Spell (Player’s Handbook)
- Summon Shadow– 5th Level Wizard Spell (Player’s Handbook)
- Summon Shadow– 5th Level Wizard Spell (Player’s Handbook)
- Summon Swarm– 2nd Level Wizard Spell (Player’s Handbook)
- Summon Swarm– 2nd Level Wizard Spell (Player’s Handbook)
- Summoning– Priest Spells by Sphere (Player’s Handbook)
- Summoning– Priest Spells by Sphere (Player’s Handbook)
- Sun– Priest Spells by Sphere (Player’s Handbook)
- Sun– Priest Spells by Sphere (Player’s Handbook)
- Sunray– 7th Level Priest Spell (Player’s Handbook)
- Sunray– 7th Level Priest Spell (Player’s Handbook)
- Surprise– Definition (Player’s Handbook)
- Surprise– Definition (Player’s Handbook)
- Survival– Nonweapon Proficiency (Player’s Handbook)
- Survival– Nonweapon Proficiency (Player’s Handbook)
- Swimming (Player’s Handbook)
- Swimming (Player’s Handbook)
- Swimming– Nonweapon Proficiency (Player’s Handbook)
- Swimming– Nonweapon Proficiency (Player’s Handbook)
- Symbol– 7th Level Priest Spell (Player’s Handbook)
- Symbol– 7th Level Priest Spell (Player’s Handbook)
- Symbol– 8th Level Wizard Spell (Player’s Handbook)
- Symbol– 8th Level Wizard Spell (Player’s Handbook)
T
(178)- Table 13: Class Ability Minimums (Player’s Handbook)
- Table 13: Class Ability Minimums (Player’s Handbook)
- Table 18: Ranger Abilities (Player’s Handbook)
- Table 18: Ranger Abilities (Player’s Handbook)
- Table 21: Wizard Spell Progression (Player’s Handbook)
- Table 21: Wizard Spell Progression (Player’s Handbook)
- Table 22: Wizard Specialist Requirements (Player’s Handbook)
- Table 22: Wizard Specialist Requirements (Player’s Handbook)
- Table 25: Priest Spell Progression (Player’s Handbook)
- Table 25: Priest Spell Progression (Player’s Handbook)
- Table 26: Thieving Skill Base Scores (Player’s Handbook)
- Table 26: Thieving Skill Base Scores (Player’s Handbook)
- Table 27: Thieving Skill Racial Adjustments (Player’s Handbook)
- Table 27: Thieving Skill Racial Adjustments (Player’s Handbook)
- Table 28: Thieving Skill Dexterity Adjustments (Player’s Handbook)
- Table 28: Thieving Skill Dexterity Adjustments (Player’s Handbook)
- Table 29: Thieving Skill Armor Adjustments (Player’s Handbook)
- Table 29: Thieving Skill Armor Adjustments (Player’s Handbook)
- Table 2: Dexterity (Player’s Handbook)
- Table 2: Dexterity (Player’s Handbook)
- Table 30: Backstab Damage Multipliers (Player’s Handbook)
- Table 30: Backstab Damage Multipliers (Player’s Handbook)
- Table 32: Bard Spell Progression (Player’s Handbook)
- Table 32: Bard Spell Progression (Player’s Handbook)
- Table 33: Bard Abilities (Player’s Handbook)
- Table 33: Bard Abilities (Player’s Handbook)
- Table 3: Constitution (Player’s Handbook)
- Table 3: Constitution (Player’s Handbook)
- Table 43: Initial Character Funds (Player’s Handbook)
- Table 43: Initial Character Funds (Player’s Handbook)
- Table 46: Armor Class Ratings (Player’s Handbook)
- Table 46: Armor Class Ratings (Player’s Handbook)
- Table 4: Intelligence (Player’s Handbook)
- Table 4: Intelligence (Player’s Handbook)
- Table 53: Calculated THAC0S (Player’s Handbook)
- Table 53: Calculated THAC0S (Player’s Handbook)
- Table 5: Wisdom (Player’s Handbook)
- Table 5: Wisdom (Player’s Handbook)
- Table 61: Turning Undead (Player’s Handbook)
- Table 61: Turning Undead (Player’s Handbook)
- Table 6: Charisma (Player’s Handbook)
- Table 6: Charisma (Player’s Handbook)
- Table 7: Racial Ability Requirements (Player’s Handbook)
- Table 7: Racial Ability Requirements (Player’s Handbook)
- Table 8: Racial Ability Adjustments (Player’s Handbook)
- Table 8: Racial Ability Adjustments (Player’s Handbook)
- Table 9: Constitution Saving Throw Bonuses (Player’s Handbook)
- Table 9: Constitution Saving Throw Bonuses (Player’s Handbook)
- Tack and Harness (Player’s Handbook)
- Tack and Harness (Player’s Handbook)
- Tack and Harness– Table 44 (Player’s Handbook)
- Tack and Harness– Table 44 (Player’s Handbook)
- Taking Cover Against Missile Fire (Player’s Handbook)
- Taking Cover Against Missile Fire (Player’s Handbook)
- Tasha’s Uncontrollable Hideous Laughter– 2nd Level Wizard Spell (PH)
- Tasha’s Uncontrollable Hideous Laughter– 2nd Level Wizard Spell (PH)
- Taunt– 1st Level Wizard Spell (Player’s Handbook)
- Taunt– 1st Level Wizard Spell (Player’s Handbook)
- Telekinesis– 5th Level Wizard Spell (Player’s Handbook)
- Telekinesis– 5th Level Wizard Spell (Player’s Handbook)
- Teleport Without Error– 7th Level Wizard Spell (Player’s Handbook)
- Teleport Without Error– 7th Level Wizard Spell (Player’s Handbook)
- Teleport– 5th Level Wizard Spell (Player’s Handbook)
- Teleport– 5th Level Wizard Spell (Player’s Handbook)
- Temporal Stasis– 9th Level Wizard Spell (Player’s Handbook)
- Temporal Stasis– 9th Level Wizard Spell (Player’s Handbook)
- Tenser’s Floating Disc– 1st Level Wizard Spell (Player’s Handbook)
- Tenser’s Floating Disc– 1st Level Wizard Spell (Player’s Handbook)
- Tenser’s Tranformation– 6th Level Wizard Spell (Player’s Handbook)
- Tenser’s Tranformation– 6th Level Wizard Spell (Player’s Handbook)
- THAC0 (Player’s Handbook)
- THAC0 (Player’s Handbook)
- THAC0 Advancement– Table 54 (Player’s Handbook)
- THAC0 Advancement– Table 54 (Player’s Handbook)
- The Ability Scores (Player’s Handbook)
- The Ability Scores (Player’s Handbook)
- The AD&D Game Line (Player’s Handbook)
- The AD&D Game Line (Player’s Handbook)
- The Attack Roll (Player’s Handbook)
- The Attack Roll (Player’s Handbook)
- The Combat Sequence (Player’s Handbook)
- The Combat Sequence (Player’s Handbook)
- The Goal (Player’s Handbook)
- The Goal (Player’s Handbook)
- The Grand Druid and Hierophant Druids (Player’s Handbook)
- The Grand Druid and Hierophant Druids (Player’s Handbook)
- The Real Basics (Player’s Handbook)
- The Real Basics (Player’s Handbook)
- The Saving Throw (Player’s Handbook)
- The Saving Throw (Player’s Handbook)
- The Schools of Magic (Player’s Handbook)
- The Schools of Magic (Player’s Handbook)
- The Surprise Roll (Player’s Handbook)
- The Surprise Roll (Player’s Handbook)
- Thief (Player’s Handbook)
- Thief (Player’s Handbook)
- Thief’s Followers– Table 31 (Player’s Handbook)
- Thief’s Followers– Table 31 (Player’s Handbook)
- Thieving Skill Armor Adjustments– Table 29 (Player’s Handbook)
- Thieving Skill Armor Adjustments– Table 29 (Player’s Handbook)
- Thieving Skill Base Scores– Table 26 (Player’s Handbook)
- Thieving Skill Base Scores– Table 26 (Player’s Handbook)
- Thieving Skill Dexterity Adjustments– Table 28 (Player’s Handbook)
- Thieving Skill Dexterity Adjustments– Table 28 (Player’s Handbook)
- Thieving Skill Explanations (Player’s Handbook)
- Thieving Skill Explanations (Player’s Handbook)
- Thieving Skill Racial Adjustments– Table 27 (Player’s Handbook)
- Thieving Skill Racial Adjustments– Table 27 (Player’s Handbook)
- Third-Level Priest Spells (Player’s Handbook)
- Third-Level Priest Spells (Player’s Handbook)
- Third-Level Spells– Priest (Player’s Handbook)
- Third-Level Spells– Priest (Player’s Handbook)
- Third-Level Spells– Wizard (Player’s Handbook)
- Third-Level Spells– Wizard (Player’s Handbook)
- Third-Level Wizard Spells (Player’s Handbook)
- Third-Level Wizard Spells (Player’s Handbook)
- Tightrope Walking– Nonweapon Proficiency (Player’s Handbook)
- Tightrope Walking– Nonweapon Proficiency (Player’s Handbook)
- Time and Movement– Chapter 14 (Player’s Handbook)
- Time and Movement– Chapter 14 (Player’s Handbook)
- Time Stop– 9th Level Wizard Spell (Player’s Handbook)
- Time Stop– 9th Level Wizard Spell (Player’s Handbook)
- Tongues– 3rd Level Wizard Spell (Player’s Handbook)
- Tongues– 3rd Level Wizard Spell (Player’s Handbook)
- Tongues– 4th Level Priest Spell (Player’s Handbook)
- Tongues– 4th Level Priest Spell (Player’s Handbook)
- Touch Spells and Combat (Player’s Handbook)
- Touch Spells and Combat (Player’s Handbook)
- Tracking Modifiers– Table 39 (Player’s Handbook)
- Tracking Modifiers– Table 39 (Player’s Handbook)
- Tracking– Nonweapon Proficiency (Player’s Handbook)
- Tracking– Nonweapon Proficiency (Player’s Handbook)
- Training for Level Advancement (Player’s Handbook)
- Training for Level Advancement (Player’s Handbook)
- Training– Proficiencies (Player’s Handbook)
- Training– Proficiencies (Player’s Handbook)
- Transmute Metal to Wood– 7th Level Priest Spell (Player’s Handbook)
- Transmute Metal to Wood– 7th Level Priest Spell (Player’s Handbook)
- Transmute Rock to Mud– 5th Level Priest Spell (PH)
- Transmute Rock to Mud– 5th Level Priest Spell (PH)
- Transmute Rock to Mud– 5th Level Wizard Spell (PH)
- Transmute Rock to Mud– 5th Level Wizard Spell (PH)
- Transmute Water to Dust– 6th Level Priest Spell (PH)
- Transmute Water to Dust– 6th Level Priest Spell (PH)
- Transmute Water to Dust– 6th Level Wizard Spell (PH)
- Transmute Water to Dust– 6th Level Wizard Spell (PH)
- Transport (Player’s Handbook)
- Transport (Player’s Handbook)
- Transport Via Plants– 6th Level Priest Spell (Player’s Handbook)
- Transport Via Plants– 6th Level Priest Spell (Player’s Handbook)
- Transport– Table 44 (Player’s Handbook)
- Transport– Table 44 (Player’s Handbook)
- Trap the Soul– 8th Level Wizard Spell (Player’s Handbook)
- Trap the Soul– 8th Level Wizard Spell (Player’s Handbook)
- Treasure Types (Player’s Handbook)
- Treasure Types (Player’s Handbook)
- Treasure– Chapter 10 (Player’s Handbook)
- Treasure– Chapter 10 (Player’s Handbook)
- Tree– 3rd Level Priest Spell (Player’s Handbook)
- Tree– 3rd Level Priest Spell (Player’s Handbook)
- Trip– 2nd Level Priest Spell (Player’s Handbook)
- Trip– 2nd Level Priest Spell (Player’s Handbook)
- True Seeing– 5th Level Priest Spell (Player’s Handbook)
- True Seeing– 5th Level Priest Spell (Player’s Handbook)
- True Seeing– 6th Level Wizard Spell (Player’s Handbook)
- True Seeing– 6th Level Wizard Spell (Player’s Handbook)
- Tumbling– Nonweapon Proficiency (Player’s Handbook)
- Tumbling– Nonweapon Proficiency (Player’s Handbook)
- Turn Wood– 6th Level Priest Spell (Player’s Handbook)
- Turn Wood– 6th Level Priest Spell (Player’s Handbook)
- Turning Undead (Player’s Handbook)
- Turning Undead (Player’s Handbook)
- Turning Undead– Table 61 (Player’s Handbook)
- Turning Undead– Table 61 (Player’s Handbook)
- Types of Grenadelike Missiles (Player’s Handbook)
- Types of Grenadelike Missiles (Player’s Handbook)
- Types of Surfaces (Player’s Handbook)
- Types of Surfaces (Player’s Handbook)
U
(8)- Unseen Servant– 1st Level Wizard Spell (Player’s Handbook)
- Unseen Servant– 1st Level Wizard Spell (Player’s Handbook)
- Using Mirrors (Player’s Handbook)
- Using Mirrors (Player’s Handbook)
- Using Nonweapon Proficiencies (Player’s Handbook)
- Using Nonweapon Proficiencies (Player’s Handbook)
- Using What You Know (Player’s Handbook)
- Using What You Know (Player’s Handbook)
V
(20)- Vacancy– 4th Level Wizard Spell (Player’s Handbook)
- Vacancy– 4th Level Wizard Spell (Player’s Handbook)
- Vampiric Touch– 3rd Level Wizard Spell (Player’s Handbook)
- Vampiric Touch– 3rd Level Wizard Spell (Player’s Handbook)
- Vanish– 7th Level Wizard Spell (Player’s Handbook)
- Vanish– 7th Level Wizard Spell (Player’s Handbook)
- Veil– 6th Level Wizard Spell (Player’s Handbook)
- Veil– 6th Level Wizard Spell (Player’s Handbook)
- Ventriloquism– 1st Level Wizard Spell (Player’s Handbook)
- Ventriloquism– 1st Level Wizard Spell (Player’s Handbook)
- Ventriloquism– Nonweapon Proficiency (Player’s Handbook)
- Ventriloquism– Nonweapon Proficiency (Player’s Handbook)
- Visibility Ranges– Table 62 (Player’s Handbook)
- Visibility Ranges– Table 62 (Player’s Handbook)
- Vision and Light– Chapter 13 (Player’s Handbook)
- Vision and Light– Chapter 13 (Player’s Handbook)
- Vision– 7th Level Wizard Spell (Player’s Handbook)
- Vision– 7th Level Wizard Spell (Player’s Handbook)
- Voluntarily Failing Saving Throws (Player’s Handbook)
- Voluntarily Failing Saving Throws (Player’s Handbook)
W
(120)- Wall of Fire– 4th Level Wizard Spell (Player’s Handbook)
- Wall of Fire– 4th Level Wizard Spell (Player’s Handbook)
- Wall of Fire– 5th Level Priest Spell (Player’s Handbook)
- Wall of Fire– 5th Level Priest Spell (Player’s Handbook)
- Wall of Fog– 1st Level Wizard Spell (Player’s Handbook)
- Wall of Fog– 1st Level Wizard Spell (Player’s Handbook)
- Wall of Force– 5th Level Wizard Spell (Player’s Handbook)
- Wall of Force– 5th Level Wizard Spell (Player’s Handbook)
- Wall of Ice– 4th Level Wizard Spell (Player’s Handbook)
- Wall of Ice– 4th Level Wizard Spell (Player’s Handbook)
- Wall of Iron– 5th Level Wizard Spell (Player’s Handbook)
- Wall of Iron– 5th Level Wizard Spell (Player’s Handbook)
- Wall of Stone– 5th Level Wizard Spell (Player’s Handbook)
- Wall of Stone– 5th Level Wizard Spell (Player’s Handbook)
- Wall of Thorns– 6th Level Priest Spell (Player’s Handbook)
- Wall of Thorns– 6th Level Priest Spell (Player’s Handbook)
- Warp Wood– 2nd Level Priest Spell (Player’s Handbook)
- Warp Wood– 2nd Level Priest Spell (Player’s Handbook)
- Warrior (Player’s Handbook)
- Warrior (Player’s Handbook)
- Warrior Experience Levels– Table 14 (Player’s Handbook)
- Warrior Experience Levels– Table 14 (Player’s Handbook)
- Warrior Melee Attacks per Round– Table 15 (Player’s Handbook)
- Warrior Melee Attacks per Round– Table 15 (Player’s Handbook)
- Water Breathing– 3rd Level Priest Spell (Player’s Handbook)
- Water Breathing– 3rd Level Priest Spell (Player’s Handbook)
- Water Breathing– 3rd Level Wizard Spell (Player’s Handbook)
- Water Breathing– 3rd Level Wizard Spell (Player’s Handbook)
- Water Walk– 3rd Level Priest Spell (Player’s Handbook)
- Water Walk– 3rd Level Priest Spell (Player’s Handbook)
- Weapon Construction– Table 41 (Player’s Handbook)
- Weapon Construction– Table 41 (Player’s Handbook)
- Weapon Proficiencies (Player’s Handbook)
- Weapon Proficiencies (Player’s Handbook)
- Weapon Specialization (Player’s Handbook)
- Weapon Specialization (Player’s Handbook)
- Weapon Speed and Initiative– Optional Rule (Player’s Handbook)
- Weapon Speed and Initiative– Optional Rule (Player’s Handbook)
- Weapon Type vs. Armor Modifiers– Optional Rule (PH)
- Weapon Type vs. Armor Modifiers– Optional Rule (PH)
- Weapon Types vs. Armor Modifiers– Table 52 (PH)
- Weapon Types vs. Armor Modifiers– Table 52 (PH)
- Weapons (Player’s Handbook)
- Weapons (Player’s Handbook)
- Weapons Allowed– Druid (Player’s Handbook)
- Weapons Allowed– Druid (Player’s Handbook)
- Weapons Allowed– Priest Of Specific Mythoi (Player’s Handbook)
- Weapons Allowed– Priest Of Specific Mythoi (Player’s Handbook)
- Weapons In Nonlethal Combat (Player’s Handbook)
- Weapons In Nonlethal Combat (Player’s Handbook)
- Weapons List– Table 44 (Player’s Handbook)
- Weapons List– Table 44 (Player’s Handbook)
- Weaponsmithing– Nonweapon Proficiency (Player’s Handbook)
- Weaponsmithing– Nonweapon Proficiency (Player’s Handbook)
- Weather Sense– Nonweapon Proficiency (Player’s Handbook)
- Weather Sense– Nonweapon Proficiency (Player’s Handbook)
- Weather Summoning– 6th Level Priest Spell (Player’s Handbook)
- Weather Summoning– 6th Level Priest Spell (Player’s Handbook)
- Weather– Priest Spells by Sphere (Player’s Handbook)
- Weather– Priest Spells by Sphere (Player’s Handbook)
- Weaving– Nonweapon Proficiency (Player’s Handbook)
- Weaving– Nonweapon Proficiency (Player’s Handbook)
- Web– 2nd Level Wizard Spell (Player’s Handbook)
- Web– 2nd Level Wizard Spell (Player’s Handbook)
- Weird– 9th Level Wizard Spell (Player’s Handbook)
- Weird– 9th Level Wizard Spell (Player’s Handbook)
- Welcome to the AD&D Game (Player’s Handbook)
- Welcome to the AD&D Game (Player’s Handbook)
- What the Numbers Mean (Player’s Handbook)
- What the Numbers Mean (Player’s Handbook)
- What You Can Do in One Round (Player’s Handbook)
- What You Can Do in One Round (Player’s Handbook)
- When Magic Resistance Applies (Player’s Handbook)
- When Magic Resistance Applies (Player’s Handbook)
- Where’s the Specific Info? (Player’s Handbook)
- Where’s the Specific Info? (Player’s Handbook)
- Whispering Wind– 2nd Level Wizard Spell (Player’s Handbook)
- Whispering Wind– 2nd Level Wizard Spell (Player’s Handbook)
- Wind Walk– 7th Level Priest Spell (Player’s Handbook)
- Wind Walk– 7th Level Priest Spell (Player’s Handbook)
- Wind Wall– 3rd Level Wizard Spell (Player’s Handbook)
- Wind Wall– 3rd Level Wizard Spell (Player’s Handbook)
- Wisdom (Player’s Handbook)
- Wisdom (Player’s Handbook)
- Wisdom– Table 5 (Player’s Handbook)
- Wisdom– Table 5 (Player’s Handbook)
- Wish– 9th Level Wizard Spell (Player’s Handbook)
- Wish– 9th Level Wizard Spell (Player’s Handbook)
- Withdraw Spell– 2nd Level Priest Spell (Player’s Handbook)
- Withdraw Spell– 2nd Level Priest Spell (Player’s Handbook)
- Wizard (Player’s Handbook)
- Wizard (Player’s Handbook)
- Wizard Experience Levels– Table 20 (Player’s Handbook)
- Wizard Experience Levels– Table 20 (Player’s Handbook)
- Wizard Eye– 4th Level Wizard Spell (Player’s Handbook)
- Wizard Eye– 4th Level Wizard Spell (Player’s Handbook)
- Wizard Lock– 2nd Level Wizard Spell (Player’s Handbook)
- Wizard Lock– 2nd Level Wizard Spell (Player’s Handbook)
- Wizard Mark– 1st Level Wizard Spell (Player’s Handbook)
- Wizard Mark– 1st Level Wizard Spell (Player’s Handbook)
- Wizard Specialist Requirements– Table 22 (Player’s Handbook)
- Wizard Specialist Requirements– Table 22 (Player’s Handbook)
- Wizard Spell List– Appendix 1 (Player’s Handbook)
- Wizard Spell List– Appendix 1 (Player’s Handbook)
- Wizard Spell Progression– Table 21 (Player’s Handbook)
- Wizard Spell Progression– Table 21 (Player’s Handbook)
- Wizard Spells (Player’s Handbook)
- Wizard Spells (Player’s Handbook)
- Wizard Spells by School– Appendix 5 (Player’s Handbook)
- Wizard Spells by School– Appendix 5 (Player’s Handbook)
- Wizard Spells– Appendix 3 (Player’s Handbook)
- Wizard Spells– Appendix 3 (Player’s Handbook)
- Word of Recall– 6th Level Priest Spell (Player’s Handbook)
- Word of Recall– 6th Level Priest Spell (Player’s Handbook)
- Wounds (Player’s Handbook)
- Wounds (Player’s Handbook)
- Wraithform– 3rd Level Wizard Spell (Player’s Handbook)
- Wraithform– 3rd Level Wizard Spell (Player’s Handbook)
- Wyvern Watch– 2nd Level Priest Spell (Player’s Handbook)
- Wyvern Watch– 2nd Level Priest Spell (Player’s Handbook)