Index

1d12 for hit points

A

Aarakocra

Abilities, dwarven

elven

gnome

half-ogre

half-elf

half-orc

halfling

relevant to proficiencies

Abilities and restrictions

racial

Abilities vs. thief skills

Ability adjustments, racial

Ability checks

Ability modifiers

to proficiency scores

Ability point generation

Ability score adjustments, racial

Ability score requirements

Ability score systems

new

Ability scores

maximum

minimum

Access to schools

Access to spheres

Accused of a crime

Acquiring character traits

Acrobat

Active sense of smell

Acute taste

Adrenaline control

Agriculture

Aim

Aim bonus, elven,

halfling

Alaghi

Alchemist

Alertness

Alignment, psionicists

All-round vision

Allergies

Allure

Alter moods

Alternate subability method

Amazon

Ambidexterity

Amphibious

Ancient history

Ancient languages

Ancient settings equipment

Animal affinity

Animal empathy

Animal friendship, gnomes

Bard

Animal handling

Animal lore

Animal master

Animal training

Animate object

Antennae

Appearance

Appraising

Apprentice

Apprenticeship

Aquatic elves

Armor adjustments, thieving skills

Armor proficiency

Armor restrictions, psionicists

Armor table

Armored wizard,

specialist

Armorer

Armor Use, Psionicist

Artistic ability

Assassin

Astral projection

Astrology

Astronomy

Attack adjustment

Attack bonus, halflings

half-orcs

half-ogres

humans

Attack modes

Attack Mode of Choice, Psionicist

Attack penalties, nonproficiency

Attacked last

Attacks by level, warriors

Aura sight

Automatic proficiency failure

Automatic spells

Automatic success

Awe

Axe bonus