Index
1d12 for hit points
A
Aarakocra
Abilities, dwarven
elven
gnome
half-ogre
half-elf
half-orc
halfling
relevant to proficiencies
Abilities and restrictions
racial
Abilities vs. thief skills
Ability adjustments, racial
Ability checks
Ability modifiers
to proficiency scores
Ability point generation
Ability score adjustments, racial
Ability score requirements
Ability score systems
new
Ability scores
maximum
minimum
Access to schools
Access to spheres
Accused of a crime
Acquiring character traits
Acrobat
Active sense of smell
Acute taste
Adrenaline control
Agriculture
Aim
Aim bonus, elven,
halfling
Alaghi
Alchemist
Alertness
Alignment, psionicists
All-round vision
Allergies
Allure
Alter moods
Alternate subability method
Amazon
Ambidexterity
Amphibious
Ancient history
Ancient languages
Ancient settings equipment
Animal affinity
Animal empathy
Animal friendship, gnomes
Bard
Animal handling
Animal lore
Animal master
Animal training
Animate object
Antennae
Appearance
Appraising
Apprentice
Apprenticeship
Aquatic elves
Armor adjustments, thieving skills
Armor proficiency
Armor restrictions, psionicists
Armor table
Armored wizard,
specialist
Armorer
Armor Use, Psionicist
Artistic ability
Assassin
Astral projection
Astrology
Astronomy
Attack adjustment
Attack bonus, halflings
half-orcs
half-ogres
humans
Attack modes
Attack Mode of Choice, Psionicist
Attack penalties, nonproficiency
Attacked last
Attacks by level, warriors
Aura sight
Automatic proficiency failure
Automatic spells
Automatic success
Awe
Axe bonus