Ioun Stones– Magical Item (Dungeon Master Guide)

Ioun Stones– Magical Item (Dungeon Master Guide)

Ioun Stones– Magical Item (Dungeon Master Guide)





Ioun Stones: These magical stones always float in the air and must be within 3 feet of
their owner to be of any use. When a character first acquires the stones, he must
hold each and then release it, so it takes up a circling orbit, whirling and
trailing, circling 1d3 feet from his head. Thereafter, the stones must be grasped
or netted to separate them their owner. The owner may voluntarily seize and
stow the stones (at night, for example) to keep them safe, but he loses the
benefits of the stones during that time. 1d10 ioun stones will be found, though there
are 14 different kinds, in all. Roll 1d20 to determine the property of each
stone, a duplication indicating a stone which is burned out and useless but
counts as one of the number found:


Whenever ioun stones are exposed to attack, they are treated as Armor Class -4
and take 10 points of damage to destroy. They save as if they were of hard
metal–+3 bonus.




IOUN STONES


D20

Color of





Roll

Stone

Shape

Effect

1

pale blue

rhomboid

adds 1 point to Str. (18 max.)

2

scarlet & blue

sphere

adds 1 point to Int. (18 max.)

3

incandescent blue

sphere

adds 1 point to Wis. (18 max.)

4

deep red

sphere

adds 1 point to Dex. (18 max.)

5

pink

rhomboid

adds 1 point to Con. (18 max.)

6

pink & green

sphere

adds 1 point to Cha. (18 max.)

7

pale green

prism

adds 1 level of experience

8

clear

spindle

sustains person without food/water

9

iridescent

spindle

sustains person without air

10

pearly white

spindle

regenerates 1 hp/turn

11

pale lavender

ellipsoid

absorbs spells up to 4th level*

12

lavender & green

ellipsoid

absorbs spells up to 8th level**

13

vibrant purple

prism

stores 2d6 levels of spells

14

dusty rose

prism

gives +1 protection

15-20

dull gray

any

burned out, “dead” stone





* After absorbing 10-40 spell levels, the stone burns out and turns to dull
gray, forever useless.


** After absorbing 20-80 spell levels, the stone burns out and turns dull
gray, forever useless.




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