Salves of Far Seeing– Miscellaneous Magic (Tome of Magic)

Salves of Far Seeing– Miscellaneous Magic (Tome of Magic)

Salves of Far Seeing– Miscellaneous Magic (Tome of Magic)





Salves of Far Seeing: These salves allow a character who puts a drop of the salve into each of his
eyes to see as well as he would on a brightly lit day on his Prime Material
plane. The proper salve also serves as a protection against blindness on planes
where protection is necessary. Several types of salves exist for the different
elemental, para-elemental, and quasi-elemental planes. The salves have no effect
on normal or magical blindness.


The salves are found in small metal containers made of precious metals. A
container contains 4d12 drops of salve. One drop in each eye bestows the magical
property for one day. A drop must be placed in every usable eye for the magic to
work.


A different salve exists for each of the planes where such a salve is
required, and each has a distinct look and feel. The following table lists the planes
that limit sight and the color and texture of each respective salve. The salves
function only on their respective planes.






Plane

Color

Texture



Water

Blue

Smooth



Earth

Black

Grainy, Thick



Positive

White

Opaque Liquid



Negative

Clear

Liquid



Smoke

Ashen

Liquid



Ice

Bluish-white

Thick



Ooze

Gray

Rubbery



Magma

Copper

Thick



Steam

Gray

Liquid



Salt

White

Grainy



Radiance

Golden

Smooth



Ash

Gray

Grainy



Minerals

Silver

Grainy



Dust

Black

Dry





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